Jae Lee writes: I was taken by surprise when I played “The Guided Fate Paradox”, the predecessor to this title.
It had a rather unique premise, as an ordinary young man was forced to play the role of “God” to defeat the devils and save the angels from extinction.
It featured a deep rogue-like system where death was severely punished, and the randomized dungeons were filled with great mystery and bounty.
In fact, I enjoyed the title so much that I scored it an “8.5”, awarding it an editor’s choice award.
So, naturally when I heard there was a sequel in the works, I looked forward to it with great expectations.
However, now that I’ve played it, I’m sad to report that it doesn’t do the original justice.