With great games at low prices, free online multiplayer and even a move into the living room space, you'd think the competition would be a little nervous about Gabe Newell's invasion, but apparently that's not the case, at least not with Microsoft.
Even if MS tried to compete with steam, there will be no competition because Steam is incredible with great services/amazing game sales etc etc etc. Although XBL on PC will be very interesting.
Them Steam deals have my hard drive clogged and my bank account empty on a regular basis. Food's for suckers anyway...
There could be a service with better services/sales, and it still wouldn't compete with steam. Steam is too widespread at this point. The PC market is absolutely dominated by Steam.
As long as it's not another GFWL then I'm good. Microsoft just need to accept that Steam is a big part of PC in general. Maybe extend their hand for support, instead they just pushed them away to Linux.
Phil is obviously not aware of what the word competition means.
No, he knows exactly what it means and it drives them to conquer all. He is lying, justifiably and poker faced. I think he is doing great, but I'm on to his political showmanship, and I'm quite impressed.
@trauma- hahahahahahaha! My statement went STRAIGHT over your head. ZOOOOM!!!!!!!!
It's called putting a spin on it to make it look like they're progressive. Competition sounds scary...an upside opportunity sounds positive.:) It's synergistic.:)
Steam will sell their games so seeing them as a competitor wouldn't make sense.
I have a feeling that MS is going for Steam... Could be wrong but I'm sure MS has more than realised the profitability of Steam and MS will try and get some of that pc money. They'll keep Xbox for the people that like consoles and make the service as one.
Steam is great but x box live on PC has lot of potential. x box live is going to be lot more stable than the multiplayer on steam, i have used it. Dedicated servers will be free. Plus devs can now offer crossplay support and provide party chat between all windows 10 devices. x box live will have 1 store for phones, tablets, PC and x box 1. x box live is free to PC users not sure what will happen on x box 1. The benefits will be huge for PC and x box 1 owners. Here is some screenshots of the x box app on windows 10, it was updated on March 10 You just sign in and you can download your video clips instantly- the ones showing are just small clips recorded by the x box dvr itself Don't have to move clips from x box 1 to PC anymore! http://my.jetscreenshot.com... Second screenshot is the PC to x box 1 streaming i tried to connect but its not working yet it could be coming in the next update? http://my.jetscreenshot.com... Thats my gamertag i use to play competitive matches on 360 and x box 1 and you can add me on steam with this too!
The first thing I will do after I install Windows 10 will be to disable or uninstall Xbox Live. I'm a PC gamer not a Xbox gamer and the more Microsoft push the Xbox crap onto PC gamers the more we will push back. I don't need or want Xbox Live on my PC I have steam, origin, uplay and GoG for my gaming apps :) After G4WL I want nothing to do with Microsoft on my gaming PC apart from their OS. Anything else will get binned.
I wish MS all the luck in the world achieving success with XBL on PC. That being said, PC gamers tend to be a bit fanatical when it comes to their storefronts. They have their own fan boy wars, and quite a few of them don't care one iota about XBL or the features it's going to bring. Most don't traverse around and try new services that haven't proven themselves, and Steam and GOG seem to be the major players for the most part because they seem like they're extremely customer oriented. Most PC gamers I've known, or have commented on the issue, only sign up for other services when forced to with things like Origin and Uplay, but will always opt to buy their game from their preferred service. Unfortunately for MS, PC gamers don't have the fanatical hardon following for MS that they enjoy with their console space. Quite the opposite really, and many would abandon windows entirely if they could get all their games elsewhere. Unfortunately, SteamOS hasn't taken off to that degree. Otherwise, people use windows because it simply has the support. Many people that game exclusively on PC know exactly what kind of company MS is, and that just turns them away from the idea of all this even more. Accept that, because as I've said countless times before, outside the console space, people don't have great love for MS. I'm not trying to downplay their accomplishments or anything, that's just the general perception, and in some cases it's for good reason. MS has a lot of work to do to get people on board, and a bunch of good PR, and features that don't appeal to a great number of people, aren't going to sell their service to PC gamers as a whole. MS would be better off focusing on those that aren't really into gaming that much because they probably don't follow MS that much. I wouldn't doubt this is their plan given that it's going to be free, and casuals aren't going to pay for this service any more than the hardcore PC gamer will. They'll integrate XBL into the UI to try and get people into their eco-system, which is pretty much the way they've handled Live(actual Live, not XBL) since it's inception. So, all MS has to do is usurp Steam and GOG and Uplay and Origin and everything else. To do this they have to show why their service provides something tangible for people to use it. Then they have to compete for sales by actually being able to match the amazing deals that PC gamers already get on Steam or GOG or elsewhere. It's an uphill battle, and their only real ammunition is that it'll be integrated into the OS, because every feature they tout for it is available in some way already for people that care about them, with the exception of remote play...which I wouldn't doubt it also available through a free 3rd party app.
The ONLY way microsoft could have a chance at making steam raise an eye brow is if they brought all xbox exclusive games (past, present and future) to the PC via their xbox live system or what ever they may use. Other than that. No chance in hell.
"Five years from now you’ll be able to buy Steam games and be able to buy games on the Windows store." This feels so much like they're setting up an environment where they can gradually cut off Steam from the market. Ubisoft and EA tried to do something similar with Uplay and Origin respectively but they still depended on Steam. MS, however, have enough resources and willingness to play the long war of attrition. Let's say that The Rise of The Tomb Raider MS exclusivity as their first experiment to spring the trap. In five years' time, when MS predicted they will on par with Steam, they suddenly hooked in tons of game devs to make timed exclusives for Windows 10. The exclusivity might not dent Sony but it might affect Steam who suddenly lost a lot of devs on the same platform(the PC).
Ms would have to either spend a lot of money, or have a huge portion of the market for that to happen. In addition, PC gamers don't have to opt to use only one service, so it may be impossible for MS to become the next Steam. The best feature they have to get devs on board is their one platform initiative to allow for one build to play across multiple devices. While this is great in general, it isn't going to be that way for games for the time being. High level API's, which is what one platform is(like .NET) and hardcore games don't really mix to get high performance games. I also think that Steam will fight back. They're known for calling out MS on their BS consumer tricks, and always offer a better alternative. They may not have anything right now, because it's simply too soon to say if it's bad or good, but if it's bad, Gabe will turn the PC gamer community against MS with one tweet....happened before with Metro App store, which was really just a predecessor to what the new store front is going to be.
@rainslacker True, it'll a be huge undertaking on MS's side but they are doing it as we speak. MS have already been throwing a lot of money around and most of it is spent on preparing everyone for the Windows 10 enclosed system. Any surprise to see Valve deploying the Steam Machines now and eagerly backing the Vulkan API in response? We're actually seeing these two tech giants preparing the grounds for the upcoming battle between them. MS can't get to the Steam/PC audience in a single blow after years of neglect so they are aggressively going after the game devs with an all-encompassing system(exclusive deals+multiple devices). Valve is countering that by offering hardware manufacturers a new platform to sell PCs and help spread the SteamOS.
Very valid points. I would argue though that MS has to offer something to devs that they can't get from steam. While the most obvious is the one platform initiative, I think that's not going to go over so well for the AAA game market, where many Steam supporters spend their time. THe reason for this is that one platform is a rather high level API, and to do this with a AAA game of today's specs requires ultra powerful hardware for any system that isn't directly designed to run it. This kind of power doesn't exist in mobile devices(although it's getting there), and it doesn't rest in the X1. This means multiple builds to support different devices, which is not unlike what we have now. Ultimately it works great for apps, and smaller games like we used to see on XNA, which also worked off a one platform principle in the form of .NET. The other option is using the lowest common denominator which already isn't going over well with PC gamers, as many of them see consoles holding back PC game development already. The last option is a sort of remote play, which is another feature of XBL on PC. This is not a bad feature at all, and I actually use it quite a bit, but I will say while it has adoption, it isn't a major selling point for PS, and I can't see why it'd be different for MS. I think the PC battle may be bigger than the console battle, and just like MS going into the console space, MS will be facing a well entrenched competitor. The difference now is that for the most part, their target audience for XBL on PC isn't really receptive to them either with the new stuff, or because of having plenty of experience with MS screwing over gamers with DX forced upgrades since win95, and just generally ill-feelings for MS in general, and in some cases an almost fanatical devotion to Steam and Gabe. MS has to prove a lot, and it's going to take more than attrition of devs to make it happen. PC gamers can easily forgo one game and still have plenty of alternatives to choose from. Many great PC titles come to fruition because the gamers just become disillusioned with the developer or publishers policies on how they release games, so another game takes it's place.
Yeah. Let's hope both Valve and MS remember that the PC's key features is openness and choices.
Don't forget Gabe reached out to MS when it was clear their windows and mobile store strategy was being prepped for PC, and tried to convict MS it was a mistake. MS treated him like a jerk and that is when steam developed their own OS and cpus. MS and steam are definitely in war. Plus Gabe prob would run the business in the ground than to sell out, he don't give a sheeet. Actually he probably would sell it to each member of steam for a few bucks and setup a board to run it.
I dunno about running it into the ground, and there is no reason for him to sell out. But I think a lot of console only gamers or even those console owners who only play on PC occasionally don't realize just how much influence Gabe has in the gaming industry, and among gamers. Steam/Gabe's fan base dwarves the fan base of all the console makers combined, and while that may not seem like something important, it will make a difference if Gabe thinks MS is trying to take advantage of it's position to monopolize or influence gaming towards something that isn't beneficial to the gaming community/industry. He has done so historically, and will do it again if necessary. I'm a console fan, not a huge fan of MS, but I know MS has it's work cut out for it to be able to win the PC gaming space. They can offer a lot, but if the bulk of PC gamers are skeptical of MS(which they will be), then it may not happen no matter how hard MS tries to do something good. Xbox fans may think that Sony fans are the worst when it comes to criticizing MS, but they have not even begun to see the ire that PC gamers can lay on MS when they are pissed off, and I think there are precious few PC gamers who have any kind of affection for MS.
steams pricing destroys microsofts, digital prices on consoles are just way too expensive, until microsoft look into lowering the prices of digital games they wont stand a chance against steam, steam is PC, can anybody even tell me why digital console games are so expensive?, very confusing, i just pre ordered type 0 again for xbone and its £36.85 from amazon yet £54.99 digitally on xbone, i mean wtf?
Phil Spencer Doesn't See Steam as a Competitor in PC Gaming Space but let me tell you they see Steam as a competitor on prices even if they don't tell it ahahahahhh. What's with the title anyway?Competitior? really? lol
They also didn't see Apple as a competitor in the smartphone industry and everyone knows how that turned out.
They didn't consider Apple a threat in the PC market. MS didn't really take the mobile market that seriously because it wasn't really that impressive until Apple made it into a big thing. MS wasn't really competing in the mobile space, and they lost out on a lot of mind/market share because they thought desktops would reign supreme forever. This scenario is pretty much like that one, except that MS dropped the ball a long time ago by pretty much abandoning the PC gaming space in favor of the console space, and now that Steam has made PC gaming into something, MS wants to be part of it. I actually will give them the benefit of the doubt, because it's very possible that this new initiative is part of what Spencer wants to achieve with the Xbox brand. He wants to move XBL into a gaming service, much the same way MS wants to move Windows into a service platform, and it's very possible that since Spencer is actually very much passionate about gaming that he brought these changes to MS and will work hard to make it into something viable for the customers and the industry. The last good thing MS did for PC gaming was DirectX...the original. Since then, DX has been used to push the sale of new OS's towards gamers, with very little improvement between major releases. DX was supposed to make everything better on PC, and it did at the time of it's release, but things like DX12 and Mantle should have happened 10+ years ago when consoles started taking off beyond the niche hardcore.
Actually Microsoft was making smartphones. They were a huge part of the market. They thought no one would want a smartphone without a physical keyboard and that cost as much as the iPhone at launch, they were wrong. There is a video of Steve Balmer saying that too, if you want I can track it down for you but you probably know how to use the google machine.
My memory may be fuzzy on all that then. I remember MS having a smartphone, but as I recall it was there to compete with BlackBerry and not so much Apple. It's not necessary to track down the article. I do recall MS talking about how they missed the mobile market to favor PC, because they just didn't see the future of mobile becoming what it did. MS has done this before with other technologies, and they dropped things too early, only to play catch up later. I don't think it's really a condemnation of them as as a company they do have to make business decisions which they think will be beneficial to the long term, and as with most technologies, what is hot a year from now can be hard to predict. What it shows more though is that MS doesn't always take the risks it needs to to make a particular technology achieve mainstream acceptance. Despite being a technological leader in tech overall, they do play it rather safe, and when they do go out on a limb, they often fail to garner popular acceptance of their technologies, which admittedly are sometimes quite impressive. Apple made itself into a market leader, and didn't just follow the trends. They made trends, and that's something which I feel that MS fails to do more often than not....and I say that not really liking Apple that much either because I actually feel they're worse than MS when it comes to looking out for the customer....but I digress.:) Anyhow, that is why I tend to be skeptical of anything MS releases like this(including the original Xbox). They try hard, show off great tech, but then when it fails to gain mainstream acceptance they often drop it, and consider the market as not worth pursuing until a time comes when someone else makes it viable. To this I don't mean the Xbox brand, which has actually done quite well for itself and bucked their normal trend.
Phil is lying or has gone full retarded. Steam is the one to beat on the PC end of things.
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