Generally speaking, both the press and video game fans can agree on one thing: We all don’t really mind game delays. In this day and age of games being released in various states of brokenness, if a game, even one we’re dying to play, decides it needs more time, we’re more than happy to allow them a while longer to get it right.
That’s how yesterday’s news that Uncharted 4 was being pushed from fall 2015 to spring 2016 was received by most. The game needed more time to be the “high standards” of the series, according to Naughty Dog, though I can’t imagine it helped that the game was plagued by a series of high profile departures last year. In any case, we turn to the old Miyamoto pearl of wisdom “A delayed game is eventually good, a bad game is bad forever,” with the eternal caveat, “except Duke Nukem Forever.”