GotGame writes: Will Bloodborne disappoint after all? Let's look at why this might not be such a big deal.
So because a player found 6 weapons in her first 40 hours, the game will disappoint ? WTF kind of logic is that? Its probably going to have tons of weapons. This is getting ridiculous.
They must have polled those PS4 gamers pretty quickly to discover they were upset.
Thats wat i was thinking
That neogaf first page ;)
@Kayant: Yeah, that's what I reckon this 'writer' is using to justify the inclusion of that statement. The usual 'concern trolls' on GAF = Gamers not happy.
@GribbleGrunger It's not even a justification or trolls tbh... This site and some others have a tendency to write "opinion pieces" based on things of the same content/so called opinion directly from forums like neogaf/reddit etc. I mean iirc some site made a piece some time ago that was a one-to-one copy and paste of what someone wrote in a thread on gaf + the title.
@Kayant: LOL. Yeah, I think I might have seen that.
nothing surprising here. It's just your usual "let's crap on another sony exclusive by spreading FUD" article. It had to start somewhere. Give it a couple days after release, mark my words, then you'll start to see the " Is the ps4 in trouble after the disappointing releases of the order and bloodborne?" articles.
Get a jillion HP weapon in 100 hours and "I iz bored wit" Destiny: Get 12 weapons in 40 hours and "I iz disappoint". Maybe you get 12 in 40 so you can play 500 hours and get that jillion HP weapon, thereby rewarding the true veterans of the game.
And here we go again :/ Watch how many times the 6 weapons complaint gets parroted until the game releases.
And watch how many times the 40+ hours (without the Chalice Dungeon) gets ignored. It's getting far too predictable.
Ironmans right. These complaints won't affect the sales of the game.
What they mean is a bunch of people in the EDGE reviews comment section are upset = fans
Why would they be upset? It seems a rather beefy game they were far from completing. I don't get it
They are just looking for clicks. Another site i will never trust again.
The media trying to once again tell gamers what they should think and how they should feel about a game. smh
And then the comments section below is once again is everyone telling everyone else what they should think and how they should feel. Just saying... I hope this game turns out to be awesome. I really hope it's not a grind to earn weapons so the developers have a backdoor to let people buy the weapons instead of grind.
Probably means N4G will be flooded with these articles now for the next week. Why pwow look so hard for things to fail is beyond me
Since trick weapons are 2 movesets in 1, I'm not surprised theres a decline in weapon number, but that doesn't mean a decline in weapon quality.
Yeah tricked out weapons plus guns. There is a lot more going on then in previous games so the decline is understandable. So excited to experience the atmosphere of this game.
It's just NeoGaf being NeoGaf.
The only way this game disappointed in even the slightest is b/c of how beloved the Souls games are. Any departure may be seen as a minor disappointment...and there will be many. Now, I believe that when it's all said and done, ppl will like it more. Well, most. But, yes, some just wont. Nostalgia wears rose shaded glasses for sure. Anyway, imagine if you played Dark Soul's for the 1st time ever. Just dropped in the world. In 40 hrs, how many weapons would you find? I was thinking about it, and it may not have been that many. My only concern is classes. Is there a magic class or classes, and how do they play. Will customization be as deep?
With 12 days to go before Bloodborne is released, the "special treatment" is slowly beginning, started by idiots and clowns who don't even have the common decency to not release information about the game until review embargoes are lifted. Money grubbing trolls that have no sense of fairness or morality even though FromSoftware and Sony were kind enough to give them copies of the game to review. No wander people aren't paying attention to gaming journalists... Pathetic...
It all started with observations from Edge. But in all honesty it sounds like they're going to give it a 9 and others are just nit-picking the observations. 40 hours and not finished the first playthrough is a HUGE pro for most games (especially ones with RPG elements).
If there are less than 20 weapons, I will be very disappointed. I'll still like the game a lot, it could still be my favorite in the series, who knows. But one awesome thing about the souls series was the crazy number of weapons there were. I mean, Dark souls 2 had 25 CLASSES of weapons.
Actually not a review, just impressions by Edge magazine for a start but this was the line actually "Only found 6 or so weapons and 6 or so guns in 40 hours" That is about 6 combat weapons and 6 guns, (note weapons can be customized to form another weapon) and also Edge havent also played multiplayer components or even beaten the game which means more weapons can likely be found So yeah some people will be disappointed as it apparently has less than other soul games but will the whole game disappoint cause of that? are you kidding me? This is hardly worth making an article for
This is disappointing though if accurate. I'm not saying there needs to be as many as the souls series because the weapons in this game are a lot more detailed, but I was hoping for at least 30 melee weapons.
So what? If the combat is good, who cares how many weapons you get?
Much like cars in a racing game, people will end up using a small percentage of the weapons they're given to find or unlock. Plus, in a game like this, there will be certain weapons which will be considered "the best" and after awhile most people will be using those and those only.
I collected them for a trophy, knights I believe, but I only ever used a handful of weapons really. Now, don't get me wrong, customization is a HUGE part of what made Soul's games great, class differentiation, min/maxing etc. And weapons played a part. I don't mind a more action-y combat system, always wondered how it great it may be to have a faster system with the same precise mechanics. But, while Soul's games always get attention for difficulty, it was the depth that I fell in love with, the myriad ways you could build a character and perfect them.
Agreed most games have a lot of garbage weapons that are just kind of filler content. They do add a sense of depth to a game though. Maybe there is a lore-related reason for the lack of weapons and chests? Maybe I'm grasping at straws? As long as it doesn't detract from the overall quality of the game, I'm fine with it.
Pretty much everyone who likes RPGs? Finding and using new weapons and armor is the only real, "tangible" character progression we get in RPGs... if you're stuck using the same equipment for long periods of time, no matter what increases you may or may not have stat-wise, you don't feel like you're making much progress.
My sense of progress in an RPG has more to do with moving to new areas, being able to defeat tougher enemies, and advancing the story than with new weapons or armor. I do like to customize my character but it doesn't make me feel like I'm making progress.
clickbait. this is what they said and what matters "If you thought From Software was going soft, Hidetaka Miyazaki is about to put you brutally back in your place. And if you've been watching this generation from the sidelines, unmoved by the remasters and rush jobs while you wait for the first true essential to arrive, now's the time. As if there was ever any doubt, Miyazaki and his team have done it all over again." @cayosh. you can transform into a beast/s its got something do with the blood that you draw while attacking an enemy,its a high risk reward system thats all we know of it. you have very little control but high power and its actually treated as a status ailment in 40hrs they havent finished the story or touched the mp/chalice dungeons also you start off with 1 of 3 weapons, i find it hard to believe that there are only 3 more. whipblade regular sword hammer blade scythe dual weielded swords greatsword and those are just off the top of my head, plus theres weapon customization on top of that, which we know nothing of
I think we should be focusing on the fact that the gamer played 40 hours and the game isn't finished. With all this focus on game length lately, that in itself is a huge win.. ;) I have never been a fan of the Souls games, but I might just have to give this game a go. Who knows, I may love it.
"First 40 hours" = win
They should probably sell the game for $100 since we like to assign Value to hrs.
@BlackTar - Yes and Skyrim should have been well over $200 going by that logic.
@Mystic u know skyrim's main story is shorter than any souls game http://howlongtobeat.com/ type skyrim and any souls game
@theshredded To be fair the dark souls games, if it wasn't for the difficulty of them, aren't that long. It's the artifical difficulty and environments that make the game longer then it really is. However they're still amazing games.
I was thinking the same thing! The first 40 hours means that this game is easily worth it's money... That is not something that I would complain about to be honest, now if the game had a few weapons and sold the rest to you as DLC then by all means bring the pitchforks.
For 40 hrs of gameplay that's pretty bad...you can finish The Order 5 times in the span of that time...its bad especially when you consider the amount of weapons you get from Demon and Dark souls in that time. That's not even the complained. The real question is how will the story be told you if don't get enough weapons and armor. For people who don't know or people who pretending to be excited for Bloodborne the story in demon and dark souls are told through item descriptions and if Bloodborne doesn't have much exposure through these...how will it be telling the story. As a Demon and Dark souls fan this is something that worries me.
Well, cayosh said. Read what he wrote!
As a demon and dark souls fan you should also recognize that out of all those weapons in the game you probably only used like 6 or 12 through the game.
if you're a so called fan who should be worried from what I said... I know that the weapons have similar move sets but what im pointing out is the things that made the vast array of weapons and armor useful to collect and that's the lore being expanded in the item description.
The Souls games had classes of weapons and yes when you get right down to it, despite the thousands of combinations and upgrades, most Souls players stick with less than a dozen specific weapons. In Demon's Souls I'm a fan of the Shield + Winged Spear Combo. Towards the end of Demon's Souls I was using the magic version of the Winged Spear (Moon/Crescent? Winged Spear) and a fully upgraded Sticky Longbow alternating shields where needed (for Fire or Magic Protection).
How about this...I will start to worry when From Software releases a bad game. Until then, I'm going to go and give one of the best and consistently good companies in the industry, a benefit of the doubt that they know what they are doing. And if you are a so called "fan" how about dont jump the gun there champ.
In Demon's Souls and also Dark Souls you normally play with only a few weapon types that suit your build. Sure you may buff them and on occasion you may find some more esoteric weapon which you may decide is going to be your primary weapon providing your stats meet the criteria for using the weapon. As for story well, all the games made by From Software required you to actually gather information as you are exploring to get an insight into what you are doing and what you are supposed to do. Personally I have never found any deep and complex story to these games, however the adventure and the challenge make up for this. In some respect not having a deep and complex story is pretty much the standard for most RPG's. Basically the story is what you yourself find and imagine. IMHO that is much more interesting than any fixed story driven game which to me has virtually little or no replay value after you finish the game. One of my main nit-picks with From Software games was there were very few random events. Pretty much nothing really changed as to were the Bosses were although they could be a real pain to kill. This is not to say minimal randomisation is bad but the replay value is reduced although because these games are huge it is almost impossible to remember where all the minor enemies are. IMHO more randomisation is needed and from what I can gather Bloodborne has that, how much though remains to be seen. Either way I really like Demon's Souls and also Dark Souls. I even like the King's Field Series (well 1 and 4) as well as Eternal Rings.
My mistake. The reviewer found 12 weapons. Corrected.
Oh dear I was wondering why there weren't any doom and gloom articles for the next sony exclusive as of yet
That's only because they haven't figured out which unwritten rules of game development Bloodborne violates yet. 6 weapons sounds like a good start!
LOO the order 5 hrs for $60 horrible Bloodbourne 12 weapons for $60 HORRIBLE GAMERS MUST DEMAND MORE /s
This won't be an issue if the weapons are all good weapons. Previous souls had a lot of weapons. But only 10 or so we're actually worth upgrading and using long term.
Edit: Oh my bad I was reading it wrong lol. Not really a big deal
Here we go again what's next..until dawn I assume?
Wow i forgot about that. Might as well tie it to the train tracks now, cuz it's gonna get railroaded. Naked women (misogyny) , QTE fest, too linear, "not worth $60". Take your pick. Might as well get it out of the way now. I weep for the future...
If this generation has taught me anything, there's always something to complain about and the complaints will ALWAYS defy logic and standards. I feel sorry for Supermassive Games, I really do. They are taking what the heavily praised Heavy Rain did with its branching storylines and playable characters and pushing it to the next level in an adventure-horror setting, but it's still gonna get the QTE hate and probably the "short game" hate.
What? The game is 40 hours? Or you can go back and unlock weapons?
"The 1st 40 hours" they didn't even beat it yet even if it was 40 hours is that still not enough??
People have problems reading the content in topics these days but you somehow missed "in the first 40 hours". Really!!
Now this is really reaching, since edge did not even find every weapon, not to mention even finish the game.
40 HOURS?! TOO LONG! 2/10! /SARCASM
LOL It appears that if a game is under 10 hours it is too short and if it's over 40 hours it's too long. Sort of "dammed if you do and dammed if you don't". I would hate to know what some of the reviewers think of games like Skyrim although to be fair I did like Angry Joe's review. So far in Skyrim I have spent over 130 hours and have hardly touched the main quest much less the Dragonborn and Dawnguard add-ons so I really should pan Bloodborne for being too short :-)
The majority of weapons you get in any RPG are trash anyway. Honestly, how many weapons do you actually stick with in your entire playthrough of a Diablo or Borderlands or any of the Souls games? The ones in Bloodborne all have two modes so that increases variety and you can add up to 5(?) modifiers to each one.
Notice how quickly this article heated up? Expect several more to pop up doing the same... they need traffic to stuff their pitiful mouths. Also its a cue for the Xbox trolls to lift the pitchforks once again and go spread propaganda.
These new batch of reviewers got to go back to reviewer school or something..........first a game was lambasted cause of what the game lacked.....now it's gonna be a bad game for what the game has????????????????????
What I got from this is that the game is more than 40 hours long. No one is going to bash it because of length right? Maybe IGN because they are not a fan of long games. P.S In case anyones wondering I'm making a reference to IGNs Alien Isolation review.
This will be my first time playin this series but i dont see whats wrong woth that ? Its not like people are going to use every single weapon in the game
If this was a hack and slash I could see complaints maybe(still reaching) but an rpg? I can't think of how many times I played kingdom hearts( any of them) looked at the list of keyblades and only used like 3 or 4
Exactly. I usually find my favorite weapon/set and stick to it. I guess the game has changed lol