HonestGamers: Nintendo has frequently proven that they know their audience far better than I do, but their move to court the mobile market without actually releasing games for mobile platforms seems absurd to me. Their foray into the free-to-play model begins with Pokémon Shuffle, a match-three that can only be played for about five or ten minutes at a time if you're not willing to pay. I understand this approach for mobile gaming, which is tied to a device that you're carrying at all times anyway; quick play sessions are most ideal when you're just looking to kill time while riding a bus or waiting for takeout. But on a dedicated gaming system, even a handheld? Who still carries those around? Who still turns on a 3DS with the intention of turning it off five minutes later?