Great games don’t always get the appreciation they deserve, and that’s a damn shame. Look at 2013’s Tomb Raider reboot, which was a smash hit with critics and most that played it, yet somehow it didn’t meet sales expectations. It’s a top-notch production all around, with refined gameplay, stunning art design, and a story that ties every obsessed-over facet of the package together in a very meaningful way. In our eyes, it’s not just one of the best games on the Xbox 360 (and the Xbox One thanks to the Definitive Edition), but it even rivals the best installments in Naughty Dog’s Uncharted series when it comes to a grand, cinematic adventure ripe with exploration, puzzles, and style. Thankfully, Microsoft has stepped in and ensured that Crystal Dynamics can deliver the follow-up Laura Croft deserves with Rise of the Tomb Raider, a sequel that likely wouldn’t have been made otherwise.