Posted by John Hardin on Mar 11, 2015 // PR Manager, ATLUS:
Hey everyone, John from ATLUS here. You know how in some RPGs, you spend all this time and experience perfecting your combat strategies, honing the best possible team imaginable to face off with the big bad boss at The End?
Well, let me paint a nightmare scenario for you: your pool of warriors that are leveling up and gaining experience have a few traitors in their midst. And as you inch closer and closer towards the final boss, you’re forced to kill one of your teammates — hoping against all hope that you figured out enough clues along the way to be able to correctly identify which one of them is actually a traitor. And after you repeatedly undergo this pattern of trial of accusations and executions (bear in mind this is on top of a full day of combat) you’re squaring off against the final boss, only to have several party members turn on you because SURPRISE, you picked the wrong traitor. The End.