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Face-Off: DmC Devil May Cry Definitive Edition

Eurogamer:
We've already established that the PlayStation 4 version of DmC Devil May Cry: Definitive Edition offers a palpable upgrade over both Xbox 360 and PS3 versions of the game, with 60fps gameplay moving Ninja Theory's last-gen reboot more closely into line with Capcom Japan's origin titles. In addition to the faster, smoother gameplay, native 1080p visuals also deliver the welcome boost in sharpness expected from a title running on a current-gen console.

However, despite the undeniable upgrades, we also came away a just little disappointed that the PS4 version doesn't quite manage to deliver the solid 60fps gameplay easily achievable on the PC - something we expected from the level of hardware on offer inside Sony's console. So the question is, can the Xbox One version iron out the kinks found in the PS4 game and hand in the 'definitive' experience we are looking for from a current-gen remaster? Or will its less capable GPU hand in a less stable experience?

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vishmarx890d ago (Edited 890d ago )

i do not agree with that fps analysis...
the fps drops were damn near identical, i dunno how they came to that particular conclusion.
about the AF, i dunno why devs choose to omit it the ps4 version
it was missing in dying light too which was added later via a patch, so it cant possibly be lack of appropriate hardware..

it is truly bizarre when something like the order has some the best AF out there but a cross gen port has texture filtering worse than the last gen versions.
maybe on the ps4 sdk its not as simple as pushing an ON button and the devs simply ignore it?
since its neither taxing/complex nor hardware restricted, ill just have to assume that some devs are being lazy.

u got owned890d ago

"it is truly bizarre when something like the order has some the best AF out there but a cross gen port has texture filtering worse than the last gen versions.
maybe on the ps4 sdk its not as simple as pushing an ON button and the devs simply ignore it? "

it probably has something to do with the old engine being port to the PS4, like you said other games on PS4 have AF plus its not taxing at all.

SlapHappyJesus890d ago

AF can, at least with certain engines, be taxing.
I remember gaining almost 10fps when dropping it from x16 to x8 with Tomb Raider.

Other cases though, yes, it literally has no affect on performance.

UltraNova890d ago (Edited 890d ago )

Its obvious they used the original PC built to port to the new consoles since they are now x86 based which is weird since it doesn't answer why the lack of AF on the ps4 side...especially since we can see even more advance AF applications in other games like the order.

DanielGearSolid890d ago

It was patched in to Dying Light

Never knew that

Dudebro90890d ago

First I've heard of this. Can't find a link to support it.

vishmarx890d ago (Edited 890d ago )

they added it in 1.05

proof
new
https://pbs.twimg.com/media...
https://pbs.twimg.com/media...

old
http://tapatalk.imageshack....

its not directly mentioned in patch notes,just says improvements
but im not the only one on the internet who's noticed it.ive seen posts on gfaqs and reddit saying the same too.
the af thing is definitely a bug thats being overlooked

hello12890d ago

Vishmarx thats not true here is what Digital Foundry said

"Texture filtering is another key point in delivering excellent image quality and it is here that The Order: 1886 stumbles. Despite the realistic depiction of materials, surfaces are sometimes tarnished by noticeable blurring at oblique angles. Secondary objects, such as wooden tables or push carts, showcase these artefacts quite noticeably and detract from game's sense of realism"

Texture filtering is AF.

It has happening so much answers are needed there is even a huge thread about it on Neogaf

AF is a graphical asset there is a reason you get ranges from 4x to 16x.

I applaud DF for contacting sources to find out whats causing it.

gamerfan128888d ago

It is an API issue. Dying Light patch 1.05 fixed AF on PS4 with no framerate loss.

SonofGod890d ago (Edited 890d ago )

You should probably watch the video again because you're completely wrong.

"it is truly bizarre when something like the order has some the best AF out there"

LOL The Order barely even has AF. The graphics on The Order looks amazing, but it does suffer from lack of AF and blurriness, even DF said this. So stop spreading fanboy nonsense.

+ Show (1) more replyLast reply 888d ago
u got owned890d ago (Edited 890d ago )

I'll Probably be getting this one on XBO.

akaFullMetal890d ago

Weird with AF, is this the third game from capcom that has weird AF issues on ps4? Other games run AF just fine on the ps4, I wonder if there is a bug in the SDK.

payikick890d ago ShowReplies(1)
Whitey2k890d ago

if its any game then alot of the times ps4 wins hands down but it seems ps4 tends to do crap on ports

Master-H890d ago

So who's to blame here, the PS4 or the devs doing the crap ports for it.