MWEB GameZone writes: "How a 12-year-old gamer exposed iPhone's exploitation of her gender."
Just like real life, getting a female comes at a cost.....(This is a joke, do not go gamergate on me).
This girl is right, but I think perhaps Hanlon's Razor applies here: Never attribute to malice that which is adequately explained by stupidity I don't think these guys were trying to rip any one off, I think they were just stupid
Pay more than the game is worth to play with a female avatar. Pay nothing to play with a male avatar. Biggest mobile demographic is female. I'm sure money had nothing to do with it ;)
In terms of temple run, the thematic of the game is indiana jones-esque, therefore the default character is male. Factors such as this don't appear to have been considered here. I think in many cases these mobile games have merely continued the 'tropes' of the console market, without much thought. So they made the male characters the default, because they without much thought considered their audience was largely male, as it is in the console market place.
That is one pretty self aware 12 year old. I'm not saying that 12yo's can't be smart, but this level of awareness not only on gender issues, but exploitation issues, seems a bit fishy. I won't even get into her amazing ability to build statistical sample data into something meaningful. Lets face it...this wasn't a 12yo project. The 12yo was used to make the story seem poignant that someone so young is affected by lack of inclusion in video games, where the truth is they more than likely don't give two craps. Anyhow, I wouldn't doubt that this kind of thing happens. I don't think it speaks to poor inclusion, just pubs/devs trying to milk out the money from people who feel it necessary to shell out money for something worthless in a completely generic game who's character is in no way representative of anyone. At what point in mobile gaming micro-transactions have we not seen devs or pubs exploit everyone to make a few extra bucks?
Never really thought about it like that, I wonder if they they have females on their development teams, would be interresting to know
Considering that so many women play mobile games, this is very surprising.
My biggest concern when I was 12 years old was reassuring my mom I didn't need a helmet when I was skateboarding in the street outside. They're uncool mom, jeeeeeeeeeeeez. In hindsight I'm glad my brain is still full functional. On topic though, I guess I understand where she's coming from. Gaming is usually an escape where you're able to identify with the characters you play.
Do you honestly believe that a 12 year old is this self aware and smart enough to recognize exploitation? Do you also think they are experienced in social issues enough to be able to recognize trends without being told about it? Do you also believe that a 12 year old is capable of performing a survey using statistical data to sample the market. Even if they were, do you think they are able to come to the conclusion that this girl did without being told from outside sources? 12 year olds don't think on that level, and even if they did, it would be extraordinarily rare that they could do what this girl did...not to mention be able to do a write up on it on a high school level. It's also coming to a pre-ordained conclusion that the supposed 12yo already believed to be true, and didn't consider any other possibility...so it's all assumption anyhow.
Mobile games would exploit your grandma if it meant more money.
Maybe I should start complaining that tomb raider doesn't let me play as a man.
Not surprising really, but I will say this: the games would not be so exploitive if the female base that pays them were not so gullible. This trend has migrated into AAA titles (See Sims 4). I will also say that certain games do not need to have female characters if that is what the developer chooses this is what freedom of creativity is about. If the developer chooses to charge for one I suppose it could be seen as unfair.
And yet games aren't exploiting men when they try to draw us in with sexy characters and violence? Gonna be real, here: this was a stupid design choice. But exploitation? I don't see it.
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