If imitation is the sincerest form of flattery, indie platformer hit Limbo owes Oscura: Lost Light a giant thank you. Silhouette foreground visuals on a faded background? Check. Creepy monstrous baddies? Check. Environmental deaths coming out of seemingly nowhere to kill you? Double check. Save for its four light-shard powered special abilities, Oscura is a Limbo clone through and through. Now, taking inspiration isn’t necessarily a bad thing, especially when that inspiration happens to be one of my favorite platformers of all time. But if a game is going to borrow and steal, it needs to either offer a unique twist to establish its own identity and merits or pull off what it's imitating extremely, extremely well. This is where I find fault with Oscura. It doesn’t really do either. I just feel like I’ve played the game a hundred times before already.