Sony is discontinuing the addition of new titles on the PlayStation Mobile store, and come September, you won't be able to download the ones you've paid for.
While Sony never ever really gave PSM the space it needed to grow, this is just stupid. Not sure why they would end this when they should really be looking to expand it to other regions too. Its a software flow for the Vita, in digital form too. Why stop that?
Between this, taking off Youtube, Near, and Maps for Vita, and their complete lack of Vita 1st party support... Sony is dropping the ball in a lot of areas. I don't get these poor decisions that just show a real lack of faith in their own services. I love my PS4, but it just feels like they're giving up on everything else in order to support the PS4 itself. It's really disheartening as a Vita owner... At least other Japanese developers are keeping the handheld afloat...
I nearly bought the PSM game Ambition of the Slimes from the vita store. It's a really cool game on android that's unfortunately Pay2Win. The Vita version costs $4.88 CAD and I was unsure whether the silly paywalls were removed in that version. Guess I'll never know.
Fun fact: According to Metacritic, Vita had more games than 3DS in 2014, and they were on average higher rated. That being said, most of them were re-releases and remakes. I wish Sony could've kept at least one western studio working on Vita.
Good. proper gaming needs to stay the f*** away from mobile
tis a damn shame too because i guess they feel that the PS4 is the only important thing on their plate aside from PM next year so sad indeed
Presumably the revenue generated from PSM wasn't large enough to offset the costs of the servers and the skeleton crew running the store/SDK updates. They could have tried improving that by enabling trophy support, making PSM games available in the normal Vita store, and even enabling playback on PS4. But nah, I guess that costs money that could be better spent on another non-gaming service like PlayStation Vue or Music. If you look through my N4G comment history, you'll find that I'm usually critical of Sony. This move makes me really disappointed, as it the only one it helps is them.
I was wondering what happened to Playstation Mobile. I thought it was dead already now it really is.
I've been told by some PSM devs I know that there are rumors that Sony is going to replace it with something else that is more inclusive of more devices(possibly PS4). Basically doing away with the "Mobile" moniker, which some people felt was a negative thing. Thinking on it critically, it was a pretty far fetched rumor which no one could trace back to a source whether secret or official(based on something said by a Sony rep). If Sony could manage to get the PSM concept available on the PS4, and expand it to Google and Vita, then it would be a pretty big boon, and it would likely take off a lot faster, particularly if they just sold it through a section on the PS Store. MS did this back with XNA and Xbox Arcade, and it was quite popular.
I hope Sony is doing something for the Vita with the millions they must be saving by crippling it.
I haven't bought anything but I did get free games they gave out. So they saying if I deleted the games from my vita I won't be able to re download them like psn games that were taking off the store. That's sucks thought it was tide to my account and would never disappear. Bring back minis.
Most likely die because people were finding ways to port games from Nintendo, the original super mario bros. looks good on the Vita's OLED screen.
That stuff never made it to the actual storefront.
Never said it did, but I'm sure Nintendo wasn't happy people were finding ways to port their games and it cost them money/lose money when you can port it to Vita with no cost.
Nintendo's probably not happy Vita exists in the first place, some unreleased homebrew isn't exactly going to change things.
Yeah, end PSM and focus more about Vita.......Nah, they'll just waste their resources on next hardware and then abandon it in two month, just like move/Vita/PSM and now VR turn
WOW! That is CRAZY! This is an eye opener to anyone calling for an all-digital future right here! There goes my PSM collection and now I am glad I didn't buy Boot Hill Heroes... I loved PSM but now they're screwing over paying fans and hardworking developers. Totally bad move by Sony. Seems they don't get mobile/handhelds...it's crazy.
Seriously I wish they couldve at least combined the stores. Im fortunately not part of the ALL digital future crowd, I still buy digitally but if its download only. Physical game collection FTW!
Mobile gaming is cr*p and Sony realise it. Save your money for bigger and better things I say.
Occasionally gamers find themselves stuck in a place stranded from proper gaming. At that desperate point, when all other activities have been explored, I can't blame a brutha for sneakin a taste.
Guess that's true. PvZ 2 on the toilet FTW.
Smart move by Sony, it was a waste of time and money for them. Now they can focus are building up a higher quality AA catalog by giving developers more support. I want to see more games like rime, rain an a few others to balance out the big AAA games like the order or uncharted. I'm tired of seeing interesting concepts get waste away with 8/16bit gameplay. Besides now, I only use my Vita for YouTube and My tv shows by using its browser web player. I gave up on it as a gaming platform, i only enjoyed one game on it (broken sword 5 ep1) and I'm not even mad, mostly because I bought it on sale from Amazon so it's not like I paid full price for it lol so the only thing PlayStation I'm buying next will be PS5.
I love my vita. But goddamit the mobile is just.... Sign.
Those games sucked alot, 90% of them.
yeah they really did...like l think the only one l ever liked was that crab coconut game that came free on my psp go. lol. Maybe this will see a few more devs looking at the vita?
I think there wasn't a lot of time for the platform to really grow. It just came out of beta last year, and before that the tools used to make games for it were rather sparse from Sony. Iphone and Google Store games mostly sucked at launch(I'd say 99% of them), but over time that percentage went down to 95%. Given that, for Sony to only be at 90% was quite the feat.:) I remember my time with PSM and really loved it. The Vita was awesome for making some of my portfolio games. My work took me elsewhere before the beta ended, and I never released anything on the storefront, but have some of my stuff still loaded up on the Vita. I hope they don't remove the ability to play my content with some update.
i think they just moved support to that other small dev support for vita ps3 and ps4
Please don't do that to the developers, Sony. Work with them to get those games on the store, regardless.
Another reason why the era of digital games (etc) can mean a ton of problems for customers.
This will get Sony sued again. I don't care what disclaimers they use. You can't do that to customers who paid.
You'll end suit less. The tos have them covered.
This happens on every digital storefront. To date, no company has been successfully sued for closing it's storefront, or removing content from it. In either case it says quite explicitly in their TOS that they can remove content at anytime, and that if they close the store, the customer is SOL.
It’s easier than ever before for independent developers to publish to console platforms. With Unity you can target PS4, PS3, Xbox One, XBox 360, PlayStation Mobile, PlayStation Vita and Wii U free of charge. http://unity3d.com/unity/mu... take a look at the freaking link above Oh' Brother, This thread is just for complete click baiting fun and web site profit..LMAO The fact that Sony close Playstation Mobile really is not a problem at all for indies because Unity3D is what really matters, and the playstation Vita is unity 5 compatible. So again this is making it out to be some big large story, when its really not at all. There is no [email protected] need for playstation Mobile anymore, when you can build your game with unity3D and port to Playstation Vita anyway.
Exactly. PSM was a noble idea when it launched, but do to changes in other ecosystems, it's almost irrelevant now. It used to be a starting place for young devs, but now they've gone to iOS and Android. PSM has been around for a few years and it's a relative wasteland. I'm surprised it lasted this long. There are a few gems in that store, and most of those have found homes on other platforms. My problem was always pricing. I'd find some cute little game and then it would turn out to be $6. Compared with the prices (especially when on sale) of game in the bigger stores, it was just too much to ask.
With traditional publishing on PlayStation you need to be a professional. You need to own a company, spend thousands on devkits and pay for Unity Pro if your game grosses more than $100,000. It's not as easy as PSM was. With PSM, anyone could have developed a game. For Free. Even with Unity.
As far as I remember PSM shutdown was announced long time ago.
Playstation mobile was dead in arrival without trophies.
Great article, well written and informative. The people there on the comments section seem nice too. Bookmarked the site.
This is the reality of digital distribution.
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