A reader explores the historical reasons why Nintendo has such poor multiformat support, and why he’s glad it doesn’t matter as much as it should.
In my previous Reader Features I have not hidden behind the fact that I am a fan of Nintendo games and hardware. However, a lot of gamers, in the past, have complained that there is virtually no third party support for Nintendo’s Wii U and 3DS.
This stems from a problem that has existed since the SNES days. Firstly, Nintendo were at their most powerful during this time, with huge profits and success from the NES era – which had amazing third party support. They were in a position to call the shots; by the time the SNES came around third parties were told to pay extortionate fees for manufacturing cartridges, dev kits, and royalties for every game sold. Also, there was a rigorous quality assurance (QA) process that each third party had to go through.