In Hand of Fate, you use a constantly growing deck of cards to form the very dungeons that you move through. You challenge increasingly difficult bosses, and seek to defeat the ominous dealer. Although Hand of Fate hinges on cards, it’s not a card game; it’s a roguelike action/RPG, and a surprisingly fun and original experience that comes together admirably.
The dungeons are randomly assembled, so you never know what boons or burdens are under each card tile, but you can stack the deck with a few cards prior to each adventure. The rest of the deck is determined by the dealer, and you have to change your playstyle to accommodate. Some levels may curse you each time you opt to use a shop, so you may want to prepare your deck accordingly.