GotGame writes: There's a single reason why we're having this heated debate and it's a problem.
Quality > Quantity I firmly believe that.
A game with Quality and less quantity can coexists. A game with no Quality and quantity is not acceptable. See AC Unity This is why there's a Quality department in every dev house. If the Order is 8 to 12 long like it's been said(though overshadowed by that Youtuber that beat the game in 5 hrs) and it has quality gameplay ans story, then it will be worth the price tag. It's funny because many 3rd party games are less than 10 hrs, but you don't see many complaints about them. The exclusives games are the ones that people and haters seem to put more weight on, But hey, we are all different and have different opinions. Gotta respect that, but damn will there be another game with this much backlash for its length? Even when you have people saying it's 8 to 12 hrs and maybe more depending of your take on the game? Doubtful
Watch Dogs went with quantity instead and had a short boring story with almost no likable characters. Only thing that gave it length were the random missions that you do over and over again. Not really any bugs though but the frame-rate lagged after every mission, I don't know if they ever fixed that (I doubt they did). Playing online made the game go to 20fps or even lower which made it unplayable most of the time. I was going to get Destiny since I liked the Beta but I heard everyone say it sucked and was just the same thing over and over again just like Watch Dogs. Infamous Second Son was the only game I have got so far that actually looked 'next-gen' besides the resolution and frame-rate. But that game had a short disappointing story just like all the others on my PS4 but not nearly as bad or short as the rest. Only games that have been good story wise were the remasters but they were all released with bugs that will never be fixed. Go buy The Amazing Spider-Man 2 for PS4 or XO it is the perfect example of the quality we are getting on our new consoles.
Watch Dogs/The Crew/AC Unity went with quantity over quality and they were average. No wonder Ubisoft barely get and GOTY awards.
Watch Dogs wasn't what UbiSoft made the people believe it would be, but I still stick to it that the game got too much negativity thrown at it then what it deserves. Without Ubisoft pulling their "make the graphics look better then what they will be" and being more accurate on how the game will be it would have been received better. It's a new IP and for a start of a new IP it did a decent job at establishing a universe and characters. It wasn't the most exciting story, but I actually could get invested enough in the story and characters to finish the game. That's not something I can say about Unity. I never came across the framerate issue in Watch Dogs and did a bit of online. The length of Second Son was fine and so was the story. You can't seriously take Spiderman as example and compare it to the other games you listed. Are the PS3 and 360 Spiderman games examples of the quality that we got last gen?
Wtf ICO was like 6hrs and I loved every waking minute of it. It didn't have multiplayer, wasn't open world I didn't care. I don't care about length of game as long as it's enjoyable to me.
"There's a single reason why we're having this heated debate" Because it's an exclusive title.
I used to love playing games that took 40 to 60+ hours to beat. However, recently I found my attention easily waning on these games. Honestly, it mostly because of the lack of quality in them. Just last week, I played Double Dragon on Steam. Super nostalgic because I recall being able to beat it on one quarter back when it first came to the arcades. After playing it again, I realized why. It's incredibly short... And, despite it not being the best beat-em-up of the 80s, I found myself appreciating it because of such.
Its not about the length, its about how much you can enjoy the game no matter if it if short or long. I could care less if a game is 1 or 2 hours or 100 hours just as long as i can enjoy it, then thats what matters. Limbo was 1.30 for me the first time but damn it was one of the greatest 1.30 i have spent.
Me too, but there's a lot of reasons why I do, some that I might not even be aware of.
firmly believe in the articles statement. Everyone has a different opinion, no ones right or wrong here. High quality games are definitely wroth it to me no matter the length.
This is getting old quick.
It is! I think the entire gaming community should be focusing on things that actually matter (for example DRM, microtransactions, etc).
Why are they calling this game the border??
I would rather play a meaningful game for 10 hours then a grinding game that has no meaning for 50 hours. Looking at you Destiny.
That's the thing though, destiny takes a lot of playing before it really gets repetitive. I don't think many ppl were saying it was repetitive after 10 hrs. I really liked the game up until I basically maxed out 2 characters and then hit a wall and stopped playing. the raids alone gave most people probably over 10 hrs worth of gameplay. Then you still had all the strikes, missions, bounties and crucible. If you went into it just looking for a good story though I can definitely see why you'd be disappointed
But you get nothing out of playing Destiny. It's just a grinding race to be better then everybody. IMO Marlin: I was at least expecting a bigger galaxy and a much better storyline
Whatd you expect though? That's what the game was meant to be. It was all about playing, getting the best gear and ranking up. Like I said, if you were just hoping for a good story and didn't care about the other stuff I can see why you would be disappointed. Edit Yeah that's fair. Those were my two biggest complaints with it also.
I thought it was repetitive within the first few missions.
"But you get nothing out of playing Destiny" Might want to change that to "I got nothing out of playing Destiny", because surely you wouldn't assume you can speak for people other than yourself would you? "It's just a grinding race to be better then everybody. IMO" Maybe. Sure as hell was a fun race for me though, getting 4 awesome exotics in one day as my online buddies jealously (and non-seriously) said "F*ck you Vickers" provided me with so much laughter and enjoyment. As well as actually completing the very touch and challenging raid for the first time (VoG). Some of the most fun I've had in gaming. I got quite a bit out of Destiny. A group of some pretty cool online buddies, where as I previously was a pretty solitary person online/game wise, mostly playing single player and not speaking at all when playing multiplayer games, some laughter and fun times, what else can you get from a game? Maybe a good and meaningful story, but hey, 2/3 is still pretty good. I've pre-ordered The Order 1886 collectors edition (only paid 52 bucks for it), however, I suspect all I'll get out of it is one playthrough through a disappointing/mediocre story with pretty graphics. I'm HOPING for a great story, but I'm pessimistic. To be honest, I'm only purchasing it on launch day because of that incredible deal I got on it, and because I'm using it as a future decision making tool for linear, short, single player only titles and whether or not I will buy them at full price or wait for a price drop. If The Order doesn't amaze me as much as Uncharted 2 did, then the days of me buying linear, short, single player only games at full price is over. To be clear, when I say linear, I mean games where you simply go forward, games with no exploration or alternate paths. I love games like Bioshock, Dishonored, Deus Ex Human Revolution, because while these games are somewhat linear, there is a lot of exploration and different ways to get to your objective, there's also some rpg elements to them. I've been avoiding footage of the order so it can hopefully impress me when I actually play it, so I don't know if there's an upgrade system or skill points or anything like that, something that makes you feel like you're accomplishing something, rather than just feeling like you're on one of those rides that you sit in that takes you from room to room until it's finished.
That's funny..I bought Destiny when it was released & by level 9 I was bored of it,I traded in.I just bought a used copy to give it a another go at it,it's not that bad I've been having a fun time so far,it could definitely have a interesting story.
As long as I can get 11-15 hours out of a game and it's of a good quality I don't mind spending £55 on it, if it drops below 10 hours then I wouldn't be wanting to spend that much on it.
Like I said before. As long as the replay value is there then length doesn't matter. Look at Uncharted or The Last of Us, or Halo. All those games are short but they have tons of replayability. Why? because there are a ton of things to find or hidden lore to discover, an alternate path that could get you an unlock or just a scene you really liked. Game length isn't the problem, it's replayability. Sure with an RPG that is 100s of hours you know you will get your money's worth but with a shorter game you will want to make sure the value is there to justify the purchase. If you play through of a game of 8 hours to find a lackluster story and nothing that drives you to play it again of course you won't be happy but if you play through 8 hours loved the game and realized you missed 3 collectables in level 6 or couldn't sneak through level 8 without being detected of course you will want to go back and replay. If you go through a game and find the story amazing and inspirational I don't doubt you will play through the game again and discover loads of things you missed the first time through.
I don't care how long a game is typically, it just comes don to if I enjoy it or not. For instance, most hack and slash are short but I enjoy the genre so it doesn't matter to me.
yup. Heavenly Sword. short game, amazingly beautifut gameplay, great story, good characters. beat it 3 times.
My personal opinion is.I don't believe ever game should be $60 a pop.They should all be priced in deffrances.Like a game without MP shouldn't be $60.Games that are short shouldn't be $60 either and so on..Thats just my 2 cents.
so according to you the elder scrolls or fallouts should not be 60 because they are sp only?
um, well.. some dev's can take 2 - 4 years creating fallout/kingdom hearts/final fantasy/wolfenstein, and that doesnt mean its anyless than a game with a handful of maps taken from the sp. but i do get your point.
I have the same view on games that I have on movies. Some are only 1 1/2 hours long, many nowadays are 2 1/2 hours and then we get sometimes Peter Jackson to do a movie and that one is 3 hours long. In the end the 1 1/2 hours movie costs as much as the 3 hours movie and if they are both good movies they are worth their money and I wouldn't see why the 1 1/2 hours long movie should cost half the price of the 3 hours long movie. For me it doesn't matter how long a game is. Persona 4 where you can spend and insane amount of time is a very good game just like Uncharted that I finish in 9-10 hours. Both cost the same and I enjoyed both equally.
Great point. I have never heard anyone ever complain that the running time of a movie should determine its ticket cost. For me I dont mind the $60 price tag. It keeps it simple. I know what types of games I like and what I will spend $60 on versus renting. Just like I know what movies Ill go to the theater to see (Star Wars 7) versus waiting for dvd/rental (Haunted House lol)
It's really only started mattering to this extent recently.
Of course length and quality goes hand in hand as well as price. If length don't matter, Then is anyone in their right mind is going to buy a one and done game the is only one hour long for let say $30 even if it has the best gameplay and graphics ever? Of course not. I for one will not buy The order at full price because the YouTube play through already confirmed the game is short and full of cut scenes. Hope Bloodborne turns out better.
Technically you would buy The Order for 20 bucks. Pay 60 play it finish it and trade it in for 40 bucks. If you don't plan on replaying it again you can just trade it in a few days later and get most of your money back. A lot of people seem to forget that they can trade the game in again and get a lot of their money back.
Instead of buying in the game for $60 and let say you can get a $35 - $40 for trade credit, why not just rent it instead for a few bucks on a nice weekend. It sounds more economical and logical that way.
Thanks for that Man-Eee-Faces. Tell me, do you really think people can't see that you created this account 3 hours ago just to troll Order articles? Do you honestly think people are so stupid they wouldn't check your history? Funny that some fanatics are left with nothing but deception because of their fear and yet run with it as though everybody else has the problem. Not them. Well, if anybody was in doubt about the smear campaign against this game being real I present you this fine example. *smfh* Edit: I look forward to your next account and the FUD it brings.
I just looked up this history thing you are referring to and I don't see how that is relevant as I am simply relying to the hot topics at hand like everyone else are doing here. It just so happened it is about The Order when I joined today. Whatever happened To respecting other's opinion? I never bashed or objected anyone that feel the opposite as me in my short few posts so why attack my personal opinion as a fellow PS4 owners that don't feel the same about one game? Is this place always like this as in if people don't agree with the popular consensus, they will get constant disagrees and attack?
OMG! Now that you've been caught out you're going to act like a victim? Did you actually think that work? You say "topics" yet you only refer to one. On the plus side you did answer the question. Yes. You do think people here are stupid.
and of course, EVERYTHING on youtube is true and factual....facepalm! the youtube playthru didn't confirm anything.
I'll tell you why The Orders game length matters. Its because complainers need something to complain about. First it was the black borders. Then QTE's. Then 30fps. Then the gameplay looks repetitive cos we kept seeing the same demo. We found out the games visuals are unrivaled. We found out the QTE's arent that invasive. We found out the game plays very smoothly. We found out the the gameplay is solid and satisfying and the environments varied and gorgeous. A couple weeks ago the game was enjoying a lot of positive press and it seemed to be peaking in hype at just the right time. Then people started complaining about The Borders again as if it was new information. They started complaining about The QTE's again. Theyre in there, theyre not going. Accept it or move on to something else, you wont be missed. Now people are latching on this game length thing. Its really clutching at straws. No one who is excited for this game cares about any of this hater crap, we just want to play it, decide for ourselves if its good, and not have to listen to a constant barrage of nonsense from a bunch of posers pretending to be concerned about how the game is going to turn out. But it would be too hard for that to happen right? People need to talk about something and apparently there are no other games to talk about right now. One thing Ive learned, is that rust never sleeps. PS I'm guessing this game will take me over 10 hours to finish. Why, because they all take me over 10 hours. I've never rushed through a game yet, I dont see why Id start now. This game will be average length, just like Uncharted, Gears of War, Last of Us, Spec Ops the Line, etc etc etc...
Last of Us took me like 25 hours the first time because I was obsessed with finding everything. Beat it the second time in like 10 hours. If the Order is actually 5hrs it will be at least 10 for me then play it again to top off the trophies. I'm just as slow with Dead Space and Mass Effect. Can't wait till Friday.
In the end it comes down to very simple stuff. People who want to play the game and are core gamers, visit websites and are informed won't give much attention to the recent articles or comments. The same group that is on the fence might make a decision based on it. Gamers that don't frequent websites (the majority) won't hear anything about all those articles and comments. Nobody from the group that likes to bash on the length even consideres remotely that it's not 60 bucks because trading it back in a few days later will get them most of the money back.
I doubt most of the haters have a ps4 or have 60 dollars to their name. so funny how many haters talk about 60 dollars like it's 600. - especially when they can get most of it back in an online resale.
I'l l summarize Game gets announced, looks interesting Interviews with devs start happening All of the details they share make it appear they would of rather made a movie then a game Purposely limiting the resolution, frame rate, and prioritizing graphics and story over gameplay Gameplay brings nothing new to the table in terms of cover based third person shooters Game has bare minimum of replay value attached to it, warranting a second playthrough pointless. And the point of all of that is that if people don't like that, they are gonna complain about it in a public space where everyone is gonna see. That's the entire point of comments/discussions on this site and many others. You can say that it's just Xbox players and the media bashing it, if I had nickel for every negative bloodborne articl- Oh wait! I don't because that game despite being an exclusive never came off trying to be something it's not. I was interested in this until those details started trickling out. If you like this that's fine but many people don't and they are saying what's on their mind. I feel like the people who play games as a hobby would be turned off by this kinda game. The whole cinematic genre is not a problem it's how much cinematic is applied to the game.
Not paying $60 for something that I'll never play again after one weekend. Maybe if it reviews well I'll pick it up a few months later for cheap
Thats why you buy it then sell/trade or rent it. But you wouldn't know that because youre a PC fanboy. Your mentality is "If I buy it, i'm stuck with it" and you cant do nothing about it. NEWSFLASH, Its console gaming. You can do whatever you want with the copy!
It's not the length it's how you use it
Game length matter for EVERYONE. You want to pay me $60 for a 5 min game with no replay value? Bathyj you are RIGHT we have seen a TON of reasons not to preorder this "Game"/Movie.
Well written article. Different strokes for different folks!
But if it is longer then it might make risks of repetitive side quests/missions. If it is about 15 hours then it might be a good game. An example is Halo MCC they took the halos remastered Quantity>Quality they had too much on their hands that's why some long games take risks.
I believe in the quality of this game - if it's at least 8 hours long.
Games like Destiny and Evolve are fun at first, but then the allure wears off as the grind sets in. The Order is the sustenance I need. TLoU can be beaten in 10 hours and BioShock Infinite can be beaten in ~12 hours. Those are two games that stand out as being some of the best games I've played in the last 5-7 years. This whole "I won't buy a game unless it has MP or I get 100+ hours out of it" mentality is getting pathetic and old. For some games, those things are fitting (e.g. Battlefield and Skyrim) but for others, it's not.
To me the length of a game matters for single player only games, as I don't feel every game is worth 60-70$CAD. If I can finish a game within less than about 10 hours (not talking about speed running it, nor using any guide or walkthrough), I'd rather rent it than buy it. Of course, the quality of the game is also important to me, but I don't feel like one is mutually exclusive to the other. Games, even SP only ones, can have both quantity and quality.
This is the reason why game length matters for some people. I think this happens b/c people use their past experience/idealism from what they've gathered from other experiences, and expect most things to provide them the same experiences. Prime example: Mobile phone is what started(or popularize) the "all in One" idea in people mind, and have since become something that people want in all of their devices. B/c of this, standalone devices don't as well as "all in one" devices. Everything from Dvd players to LCD Tv have to have multiply features to remain competitive against other brands. The same has happened to video games...people expect all games to have multiplayer. Its extremely contagious now. As for the games length, 10hrs play time(or more) is the standard. Anywhere below 10hrs play time is going to make people feel uncomfortable, especially for a $60 game.
I guess game length matters because they don't have enough disposable income to buy a game for 6 hours of fun. Luckily I am willing to pay that for a game that looks as good as this.
This is the reason why game length matters for some people: they dont own a ps4 thats why they cry
All of his is BS. Sony fans are claiming "quality over quantity" but there is a tipping point. Taken to a ridiculous point, no one could possibly claim that a beautiful 1 hour game would be worth $60 because it was one friggimawesome, amazing hour. I don't know where the acceptable line for value is, but we ALL have one and don't pretend you don't. That said, X1 fans should own up to the reality that this game probably could run on the X1 at all - regardless of whether it ran for 10 minutes or 5 hours.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.