Technology Tell writes, "Imminent, world-ending disaster is rather common in video games. Having a time limit is certainly not unique to The Legend of Zelda: Majora’s Mask, nor is the concept that a celestial body is headed for the planet and must be stopped. But no game has anything comparable to The Moon. As a player, we can be told that something is coming, and we can watch a numeric representation of time running out, but it’s rare to have the object of dread always there. Looming. Actually growing larger as you stare. And I do stare; it’s hard not to."