A bunch of new micro transactions have been discussed for the upcoming Elder Scrolls: Tamriel Unlimited and they don't look to be beneficial to the game at all.
Whole bunch of pointless QQ in that article. This is how ALL free to play MMOs are structured. When a developer specifically tells you they don’t intend to sell content that impacts gameplay, they’re referencing a “pay to win” scenario where you can just spend money for in-game non-consumable items and be more powerful than everyone else. It’s sad that websites are so void of content that they have to drum up controversy on something that is literally industry standard for that genre.
Agreed. Leveling faster or healing after battles more often != pay to win. That's a time saver. That's all. It's the right way to do F2P, IMHO. Cosmetics and saving time. Not giving you power that others can't achieve.
First off, this game isn't free to play. Free to play would mean it did not cost a dime to play it and you'll still have to spend $60 to get the game. It's a one time payment like Guild Wars 1 and 2, which seems to have found the right balance with it's cash store. GW2 since it first came out had a ton of free updates to get people to keep playing the game, with it's first paid expansion coming out this year (3 years after it released). The cash shop has been novelty items, unique armor and weapon skins, and a few boosters that don't brake the game which you can get through doing dailies and such. ESO needs to find that right balance so it doesn't just look like a cash grab and that you're screwed over if you don't pay into it.
The game is confirmed to become F2P actually.
F2P means free to play, meaning you don't have to spend any money to get or play the game (like Clash of Clans or DC Universe Online). This game costs $60 ( http://www.amazon.com/Elder... ), it's just that you don't have to pay a subscription fee to keep playing the game.
Well not in dcuo
It's now F2P so this is to be expected, they have to make their money somewhere and if it's not subscription fees it's this stuff.
its not F2P, you still have to buy the game at $60.
ESO is the best MMO I have played (to level 25). The beta sucked, but now it's awesome. The plot is incredibly engaging and PvP has always been awesome. The store sells convenience items. I will gladly pay for a good horse and some potions / food. Those POTS and Food still have level caps and timer limits so it just saves me from having to waste time crafting.
Ffxiv is so much better than eso in every way imo.
XP boosts are standard these days so it's to be expected but those healing potions could be troublesome. XP boosts just make things progress faster and really has very little impact in correlation to other players however health and stamina potions could technically offer an advantage which I don't agree with unless they are easily crafted ingame for a cheap price.
This article was terrible. I was expecting some details about what there charging for but it's simply some guys poorly edited rant.
Clash of Clans is very far away of being terribly awful. This site, on the other hand...
I love Clash of Clans. Yeah I said it! And COC imo isn't pay to win. My clan comes across many bases that are gemmed and we ALWAYS smash them. I haven't spent anything and I'm still loving the game.
Everybody is saying this is f2p yet it will be $60 on consoles and <$60 on PC. Last I checked that is not f2p... I took a glance, but I really don't know much about ESOs mechanics to judge the microtransactions and I don't play F2P games like Clash of Clans. The only way this game will be a hit is if they provide a full and rich experience that does not require the use of micro transactions, if not oh well this game will never succeed like they want it to. If convenient based micro transactions are simply not doing slightly repetitive actions that is not a huge deal to me, however if they made the game a ridiculous grind that most certainly is a problem
A terrible article, in more ways than one. Besides the horrible writing, it is also wrong on most points. At one point, you're not going to need more XP and the XP potion aspect becomes obsolete. So what if someone reaches the level cap before you? Has that person then won the game? Health potions are already available in the game, so why someone would pay real money that, I don't know. I'd love to write more, but the article only mentioned these two things and made them sound gamebreaking.
P2P master race.
guess the author didn't know. you don't need playstation plus for MMO games
Guess you did not know, this is a very different situation than say FFXIV, which has a subscription model. Simply put it is not a good idea to lock gamers behind two pay walls to just play a game that also cost money to buy. This is a $60 game with no subscription to play online, so it is no different than any other MP game whether it be an MMO or not. Sony does not have some specific MMO policy. Perhaps you are confused by their attitude towards F2P and how it is up to the dev/pub to decide whether + is required?
Not interested in The Elder Scrolls Online in the slightest. Why should I be when Skyrim's GOTY Edition is $20 and The Elder Scrolls VI is probably just a year or two away anyway?
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