It's a game about learning and following a routine - and then exploiting it to escape. But that's easier said than done when sadistic, baton-happy guards are watching your every move. If you want to see the light of day again, you're going to have to get creative and outsmart your captors.
The game's selection of prisons come in many different shapes and sizes, and are ranked by difficulty. There's a good variety of layouts and visual styles. The easiest is Center Perks, a minimum-security jail that probably houses white-collar criminals. This is the best place to learn the basics, and busting out is fairly easy.