There's a lot of talk about The Order: 1886's graphics, but what about its gameplay? Ready at Dawn's CTO Andrea Pessino promised good things even on that front.
Personally, I really hope they improved the thermite rifle. In the demos I played it really was a bit too convoluted. let alone that people did not understand how it worked, but it really felt too "spray and pray" for my taste even when you did know the mechanics.
What's weird is that the thermite rifle is one of the few things I've really liked about the game they've shown. I thought that concept was awesome and when I read people just not understanding how it works, I was (and am still) truly baffled.
I know I haven't played it, but it seems really simple to understand and just a matter of style of gunplay.
@Christopher: the concept IS relatively simple, but the whole weapon was, during my early gameplay, extremely imprecise.
I sprayed the thermite, then centered the grendade perfectly in the middle of the cloud, and for some reason it didn't hit or ignite at times, while other times it worked well. Whether the enemies were actually ignited by the fiery cloud, killed or even wounded at all was also quite hit and miss. Kind of felt like a lottery.
I'm hoping it's just a matter of development. Gonna have another hands-on event on Monday and then I'll know :D
What you described is exactly how I imagined it. You really want to use it in spaces where they can't run and just litter the area with thermite and watch them burn. Not good for open area use.
I hope the game does good critically so people that was knocking it down can suck it. I'm doing my best to keep myself away from spoilers with so many new articles popping out with gameplay videos 😰😵. If the story is engaging enough then this will be another franchise to keep our eyes on. I can imagine sequels where we'll be battling out with different half breeds. Really hoping for vampires and what not.
I played the Westminster bridge level and the Airship one today at the IGN Event In London and have to admit it plays pretty well very fluid and the scenes really get you involved in the game as the story is something that will keep you playing it and is one of those games you have to play first as the videos online only show can show you so much.
You cannot go in guns blazing though as you can get killed easily like I experienced that today and this franchise looks like it could be something very special as the lore sounds very rich.
Game journalists who try to smash this game don't know what they're talking about as ready at dawn have done a fantastic job trying to bring something different compared to the same old games every year like COD, Assassin's Creed and Battlefield which get boring as it is almost the same game every year. I hope more developers try coming up with new ideas for new IP instead of the same old multi-platform games one that have been around for console generations and are very overrated in some cases.
This game makes me hope Quantum Break on Xbox One does really well too as that is something new completely different.
Glad Ready at Dawn has kept a minimalist approach to what people have played/seen of this game. I really respect that about them! Too many entitled twats demanding too many reveals etc.. Of games before their release... Glad to see a dev keep their game super exciting by the less we know of it! Bravo!
Which incidentally was one of the biggest complaints against them. Ready at Dawn got crucified for showing the same demo over and over. Gamers are so self entitled and demanding, it just wasn't enough. I have known since this was originally unveiled at E3 that it was going to be special and it looks like I was right. I haven't seen more than two videos and can't wait to go all in spoiler free on the 20th, so pumped!
I can't wait to blow off enemy heads with the lightning arc gun
well....what dev wouldn't talk up their game lol
@Kamikaze00
I've also been called a Sony Fanboy on here when I say something about Microsoft
funny how that works?
but seriously take that fanboy crap elsewhere and think objectively, a dev talking up their game is the same as blowing smoke
doesnt matter what systems its coming to, I would say the same thing.
Talk of the Order has been predominantly about graphics.
It's nice to hear about the gameplay for a change.
I'm really looking forward to the 20th!