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Battlefield Hardline interview - Visceral on the delay, story and launch issues

MMGN writes: Battlefield Hardline's delay last July sent shockwaves through the gaming landscape. After the bungled launch of Battlefield 4 in 2013, uncertainty surrounded developer Visceral's first entry in the franchise.

Now, with a second beta around the corner and a highly anticipated launch in late March, Hardline appears ready to break loose of the pre-launch jitters in an attempt to redefine the Battlefield experience.

MMGN had a chat with senior producer Scott Probst about the game's changes since July, the challenges of making a game across five platforms, and how the studio is making the shift in a multiplayer-focused world.

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