Octodad shares the reality of an indie hit: $4.9M in revenue for 2.7 years of work

Developer Rami Ismail talked about the need to share the reality of game development in a recent post, and there's nothing more eye-opening than a developer sharing both what it cost to make a game, and what they made from those efforts.

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CocoWolfie1146d ago

anyone think they made profit? :c i hope they did