Carl Williams writes, "The World Wrestling Federation’s popularity seems to come and go in waves. One decade they are popular but then they do something that seems cool only to screw it up later, through implementation of said action. One instance is the buyout of competitor World Championship Wrestling in the early 2000’s. At first it seemed like a great idea but then fans, such as myself, had to sit through the “invasion” angle where things fell apart. The next decade plus the WWE has not been all the popular with the diehard fans (though they continue to sell out HUGE arenas that other wrestling companies simply cannot afford to even rent). That brings me to their game offerings."