Video games encourage you to get a life. “Here!” say video games, holding the door wide open. “Come on in where it’s warm. Try on whatever you like, see how your choices might change when your life is a test bed. Come see what works.” So we wander Grand Theft Auto as a destroyer, raise a family in Fable’s Albion, ride the romanticism of self-sacrifice in Final Fantasy, and play at banditry in Borderlands. Video games invite us to get not just one life, but many.