Famitsu had a chance to speak with various Square Enix staff on the Luminous Studio engine. This is of course the graphics engine that powers Final Fantasy XV.
Real 1080 P + 30 fps and still improving. Good job !
I doubt it will go 1080/60fps but thats ok as long as they keep the amazing graphical fidelity.
Yeah,i still cant believe they achieved 1080p/30, it's awesome. The final version should be gorgeous theoretically.
Native 1080p and 30 Fps ? I really hope that's the case because the previous videos didn't scream native 1080p, especially during the town presentation with a severe case of aliasing ...
The town was still in progress, preserve your judgement until the game is fully developed.
@VeryNicePerson They said native 1080p(not upscaled) in the article. The Jump Festa video was showing a town and a a game still in devellopement. The 1.4 version of the game should look like that : https://www.youtube.com/wat... (but in 30 fps) @ALL When i said Still improving i wasnt talking about the FPS , but the polygones and graphics.
@DarkOcelet @NoctisPendragon I'm glad to hear that. Thanks
undoubtly it will be very hard to achieve 60fps....stable 30fps is more better in certain case...rather than unoptimized lazy ports like assasins creed unity
[email protected] is more than enough for this game. Even though it's action combat, it's been confirmed to value strategy over pure execution like something in Devil May Cry. The trade off with 60FPS is that you do have to scale back graphics a bit to get the processing power for to generate double the frames. 60FPS would be nice, but it's not as impactful as it is in a Fighting game or an FPS. I'd rather FF look its absolute best at 1080p than worry about 60FPS to be entirely honest.
meh, i'd still prefer lower res and graphics for 60 myself. Either way the game is gonna be awesome though
Why do graphics need to be explained?
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