2015 Needs To Be A Year Of Risks

From EGMR, "Some would argue that gaming is in a slump, but I normally come from the indie side of things and argue, which always seems to be the state of the industry at the moment, that game development risks are taken in the independent scene. It’s a reality of the market where big franchises and the usage of redundant game ideas are commonplace, because taking a risk is not always the sound and stable financial choice for big AAA developers."

The story is too old to be commented.