Possibly the most polarizing game of the 2014, Destiny has been hugely successful nonetheless. But why?
"Possibly the most polarizing game of the 2014, Destiny has been hugely successful nonetheless. But why?" To answer your "why" question is simple. Despite what an absurdly vocal minority of self entitled gamers scream on the internet, the vast majority of people think the game is a lot of fun.
It can be fun, but that doesn't mean it's not flawed. And "absurdly vocal minority" is way off. People are constantly complaining about the decisions they make and the type of things implemented that force people to jump through hoops for a possibility at a reward. If you think people are just all happy about the game, then you didn't go on last night's raid where a first timer got the gjallarhorn and vex mythoclast while no one else got anything but class marks and shards. Including myself and a clan member who have done a ton a lot of raids and I have neither of those still and he just got the Vex last week. People keep playing because it's fun, but it's also really messed up how fickle certain things are.
Welcome to the MMO formula of loot distribution using a random table for rewards.
***Welcome to the MMO formula of loot distribution using a random table for rewards.*** MMOs allow you to trade and sell items to make up for not getting gear. They also have a shit ton more content (yes, even raid content), more worthwhile gear, and don't force you to go out of game to find groups to do content. I could go on here, but let's not just try and make this into something all MMOs do. It's not. It's not an MMO and yet it wants to act like one.
@Above No. When a MMO launches they don't have a "shit ton" more raid content. Worthwhile gear is subjective. This game has a lot of fun and entertaining gear, plus all of the various random loot rolls for stats on legendary guns makes for some hilariously powerful and woefully silly combinations. Most MMO's do force you to go outside the game to find groups for content. Or you sit in general chat spamming for a group all day. Only a few actually use a group finder. QQ some more though, or just pick a different genre of game to focus your time and effort in.
***When a MMO launches they don't have a "shit ton" more raid content. *** Yeah, they do. Destiny launched with 1 raid. MMOs tend to launch with multiple raids at various levels or similar content. They also have a much more diverse array of equipment and classes. ***Worthwhile gear is subjective. *** No, it's not. ***Most MMO's do force you to go outside the game to find groups for content. *** No, they don't. Have you ever played an MMO? ***Or you sit in general chat spamming for a group all day. [...] Only a few actually use a group finder. *** Again, wrong. ***QQ some more though, or just pick a different genre of game to focus your time and effort in. *** That's your big argument? Fair complaints about a system that could be vastly improved = QQing? Get out of here. Just because you love it, doesn't make it perfect. Nor does it make it immune to complaints. QQ some more, though, or just pick a topic where you actually know what you're talking about.
Wait what, so being critical of a game's flaws now makes us self entitled gamers? And "absurdly vocal minority"? Come on pal, you can try a bit harder to downplay the criticism.
No, but most of the vocal complainers about the game want all of the DLC for free. Hence, self entitled gamers.
***most of the vocal complainers about the game want all of the DLC for free*** No they don't. Unless the only complainers you listen to are ones complaining about locked content. There are way more people complaining about faults in the game and not even touching the DLC decisions. A ton more. These complaints have been around since the beginning of the game.
Or it could of had a very expensive marketing campaign, oh wait, it did!
That's exactly what it was along with the open Beta. I wasn't interested until I played the Beta, then it became a day one purchase. Only to find the full game wasn't really worthy of all the hype or worth the price tag once you factor in the over priced DLC.
I play Final Fantasy XIV and the drop rate on that game absolutely makes more sense then the crap loot system of Destiny. Bungie should have included much more weapon choices with a more generous distribution system so attempts wouldn't feel like an absolute waste of time. One good idea is by having parts gained from bounties (such as Dreg Collars and the like) be regulars drops in order to create enemy-based weaponry, vehicles and armor for the player. They can be taken to the faction of their choice to create weapons based on that groups strengths and ideologies. For example, Banshee could have been a vendor for advanced weaponry based on classic weapon designs (Ak 74's, F2000 etc). Doing bounties for him specifically gains reputation and opens options to create better gear with the Legendary and Exotic tier depending more on varying amounts of common, rare, and above parts from creatures. Look up Monster Hunter to see how it's done properly. The limit on mark system also needs to be thrown out.
The fun factor got me hooked and glued to this game even if its flawed!
I'm surprised it hasn't reached the $29.99 price point yet.
"Mixed Reaction" meaning game reviewers deciding to lambast the game for it not being the game they thought it was going to be? (I mean, they do have a point). Destiny doesn't get its hooks in you until you start teaming up with people and taking on the raids and nightfalls.
Grinders paradise. 500 hours in. It's addictive shooting mechanics offset the amount of content that was hyped up.
that's how I feel aboot it. But I keep going back to kill that frickin Archon Priest! Platinuming Destiny is tough because of the clan/raid trophies. Still trying.
Archon Priest… my favorite strike. Fun stuff.
the only achievement im missing is the flawless raider, and now that im no longer in my old guild it became very hard to find a competent grp of people to get that achievement
ehh, the only hard trophy to get is the flawless raider one. The rest are relatively straight forward.
Can't stop playing
The game is like CRACK! I was initially underwhelmed and pissed off as well but now I can't stop playing. Bungie are a bunch of twisted evil geniuses, lol.
i'm becoming convinced that bungie actually got hung up on the crack loop first and just never got around to filling out the story content because they were too busy 'playtesting' the same strikes and raids over and over again. most dealers were users first after all, right?
I just bought destiny after some very intense peer pressure... It's not a very good game. It's extremely repetitive, the enemy designs are uninspired, the story is God awful, as is the voice acting, and the bullet sponge boss battles need to go... That said, the gunplay is extremely enjoyable. This isn't the first time I've found myself having a lot of fun with a mediocre game. IMO Destiny is a hit for the same reason Madden is a yearly hit. There's nothing special about it, but the core gameplay is simply entertaining. Hopefully any sequels will address destiny's shortcomings, and it will realize it's potential.
Keep playing and it will become amazing and you can't and won't STOP at all
I am playing it a lot. And I do enjoy it and I probably will for a long time. I certainly don't regret the purchase, But I still can't overlook the glaring flaws. It's a classic example of me enjoying the hell of out of a mediocre game.
Ummm...probably because the game doesn't suck like most people prayed for its downfall. To my understanding Destiny is an ever evolving game with a couple of years life span to it. It can be a grind fest from what I heard, but the game gets better and better as you progress. Plus I wouldn't be surprised if a lot of the hate is coming from Bungie going muilt-platform and promoting their game more so on the PS4, just like people felt salty about Insomniac going multiple platform after years of loyalty to Sony. Just get over it...play the damn game get with an open mind and THEN judge it.
I played the game, I owned the game. After be stuck on lvl 28 and failing the Vault of Glass more times than beating it, I gave up not for that reason but because of the reward system. As many have said before the reward system for this game is off, and some items should be given purely on merit. For example, examples that have been used many times by many people: Why is it that players of a lower level, get items/rewards that players of either 2 or 3 times their level are having a hard time earning even after multiple grind sessions? Why is it that someone that does VERY POORLY during a match/strike/raid earn items/rewards that people that have saved a game/match/strike/raid single handedly get squat or green engrams? I understand RNG is at play, but happened to merit based rewards?
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