Techland announced today that it is currently working on a performance patch for the PC version of Dying Light.
Loving this game. I just turned my textures from high to medium and fixed my s-s-s-stutters and not that major a difference either.
Loving it too. I was honestly expecting the whole free-running thing to be a bit of a hyped-up letdown in the game but I couldnt have been more wrong.
I really want this game but waiting until a few patches have rolled out.
Same here, I'm a patient man so I can wait.
If the game is running like ass for you then the best advice I've found is to disable sun shadows. Google how to do that, there are some short guides for you. And then turn all other settings to low. This increased my FPS to the point where I'm usually running around 60+ . There are still tons of slowdowns but I'm able to play and enjoy the game now . Dying light is shaping up to be this year's Crysis. A good looking game so poorly optimized, pc's in 5 years will have trouble running it perfectly
Does anyone wonder if they'll be able to patch in more control schemes? I want to move the jump button, but at the same time don't know of any better placement of it... (seeing as a X-button might restrict view while running)
Runs fine on my 770. Turned viewing distance to zero and put textures to medium to guarantee a solid 60 (runs around 75fps without any large drops)
Good to know. I should be able to get good performance then with the right settings on my 970 and gsync monitor.
I'm running a 970 but with an AMD 8350. With medium textures and view distance at 0, No HBAO+ or DOF I get 60fps at times but frequent fluctuations between the 30's, then 40's back to 60. Quite unplayable. However if If I play at 4k DSR I get a locked 30fps and can pretty much max the game out!
Must be CPU heavy... tried NIVIDA settings. i7 4790 runs 70-75fps in the city, high textures, medium shadows, HBAO+ off, 40% view, everything else on. Lowest drop is 49fps but bounces straight back.
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