Grab It Magazine previews the upcoming 2D platformer, Ronin, from developer Tomasz Wacławek.
2D action platforms have made such a come back in the last 1-2 years. Even after the nostalgia thing is accounted for, modern tech seems to breathe so much life into the genre that it really is a viable place for innovative stuff.
I think the art styles have a lot to do with it, too.
If you look at screenshots of the early version, the art style has changed drastically, and I'm super excited for the direction the developer is running with.
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