Next-Gen Gaming Could Use More Unlikely Heroes

In most videogames, (not all, since, like we said before, there are some exceptions) you play a hero that is already hailed as a hero and is asked to do hero stuff. The problem with this, is that the character then revolves around the theme of a hero, and the player is left with the taste that, whatever he does, he will still be a hero (or anti-hero, depending on the game’s moral construct).

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TheSuperior 1363d ago

That's an interesting topic. I would love to feel a different kind of connection with the protagonist of games. The feeling of possible defeat has vanished.