Brad Wardell, CEO of Stardock Studios is not sure whether DirectX 12 will affect the resolution issue of Xbox One games.
Another day another DX12 article stating nothing new...lets just wait and see what benefits the api brings to xbox one games instead of repeating the same old stuff. Phil Spencer said they would speak more about DX and windows10 at the build conference so lets wait and see what happens there, most likely we will finally see a demo running on xbox one..
Another day another idiot approving a gaming bolt article. Cmon!
Did you watch the Unreal 4 Tech Demo from yesterday? It's fully Supported by Directx12. It's kind of a Big deal, people know it. It owns many Leather bound Books and it's apartment smells of Rich Mahogany.
I believe it may have even been wearing Sex Panther. OT: I'm done with the speculation. We'll know what to fully expect in due time.
i saw that.i thought it looked amazing. was that DX12? damn.
The bottleneck for 1080p on X1 is the shaders according to Witcher 3 graphics artist. Gamebot had and interview with him, and he explained that even though DX12 can push more triangle to the GPU, there are not enough shaders to color them. They would have to remove some images, or textures. I think most high end graphics games on X1 should stick with 900p, and add effect like Ryse did. Forget about 1080p. Concede that to PS4 lets work with lightning and effect(tiled resources) that DX12 can bring with more processing power.
Can't wait for MS build @trauma You don't have to click the article you know.
“I’m not sure. The resolution thing depends on the game and is usually not due to the CPU not keeping up,” he said on Twitter. This makes sense since one of the big advantages of DX12 is related to CPU overhead reduction, which in turn is not related to resolution. Read more at http://gamingbolt.com/stard... That explains a lot. Interesting article.
Can we stop asking these predictable questions, and ask more about Dx12's features sets and how they effect game development? Christ! who cares about resolutions, I want to read the potential of the "Paradig Shift" those features sets will have on games. Especailly Volume Tiled Resources and many others.
Blame ps4 gamers playing at 1080p and glorious 24- 30fps lol Now xbox gamers are bickering with them about pixels I play my games 1440p 60fps so if dx12 can do more for my pc or make it last longer then great! The console fanboy war is like watching two athletes fight over a bronze trophy lol Just enjoy what u have. It's better they push for higher frames and graphics than resolution on Xbox. I have a feeling forza 6 will look amazing on xbox.
Other than a few rare exceptions the ps4 has the better framerate. Here is the latest example, http://www.eurogamer.net/ar... I suspect assassins creed unity got a little extra Xbox attention because of the bundle, and advanced warfare was going to be terrible on Xbox one until Microsoft sent over some devs to get it closer to the ps4 version. http://www.eurogamer.net/ar...
@Kevnb You are making a lot of assumptions about the X1 to justify the performance of the PS4. MS and Sony are intimately involved in the development of games made for their systems. Nice troll though! @Nuggests I don't own a PC at all but this; "The console fanboy war is like watching two athletes fight over a bronze trophy" Is hilarious!
Dont really care about his opinion, none of their games have been visually demanding.
Any improvement to effiency leverages extra power developers can use for anything, including resolution. This article is just more nonsense. Wait until MS shows it off...
I just want to see it in action on the XB1, there is one side saying it won't do anything and there is the other side that think it will turn the Xbox One into super computer, i'm in the middle, i see optimization for the XB1 coming.
That gamingbolt comment section is crazy, at least in that other Stardock CEO article. The stuff they were saying... wow, I just can't understand that kind of blind fanboyism. Here's a taste of what they were saying: "I wonder how much Sony paid MS to use the DX12 tech. Sony can't think for themselves" "PS4 held back AC Unity. I bet X1 version would be at 1080p if not for the PS4 CPU" "PS4 CPU sucks" ... I quickly booked it after those comments.
Geez, maybe we don't have it so bad at N4G after all? Lol
They are probably the same one bubble trolls that post on N4G.
Yotube is pretty bad as well. Some of the things that people say go beyond stupidity.
oh I've seen them. I can't believe some of the stuff Ive read! I don't know how some of these people have friends or how they can live with themselves.
Dx12 is big for pc, for Xbox one its not really worth thinking about.
Ok keep saying that if it makes you feel better
http://www.extremetech.com/... http://wccftech.com/phil-sp... “On the DX12 question, I was asked early on by people if DX12 is gonna dramatically change the graphics capabilities of Xbox One and I said it wouldn’t. I’m not trying to rain on anybody’s parade, but the CPU, GPU and memory that are on Xbox One don’t change when you go to DX12. DX12 makes it easier to do some of the things that Xbox One’s good at, which will be nice and you’ll see improvement in games that use DX12, but people ask me if it’s gonna be dramatic and I think I answered no at the time and I’ll say the same thing.”
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