Is virtual reality the future of gaming? Will there be a time when we will not need a television screen for immersive gaming experiences?
VR could be the future, but still it has not gained mass appeal. When these devices get released, we can see how much impact they have.
Exactly. Instead of speculating on which is better how about we actually just wait for them to be released and see what the experiences are like?!
i think most of hte people who write these articles and the lucky bunch of people (me included ) who have already bought it have experienced it.. and love it.. thats why theres so much hype. Team fortress is epic in VR.
VR seems too encapsulating. Limited in your surroundings but i fully get the closed off approach because they want to keep the atmosphere as free from outside influences as possible. Yet if there was a way to get the same effect but not be closed off to the rest of the environment. Something like in the movie Brain Storm. A head mounted device that did not obstruct your view but instead tapped into your consciousness with the images that provoked the appropriate feeling of actually "being there". Ultimately, all of these endeavors will lead to the eventual 'holodeck' experience we have wished about since TNG. That is the real future of interactive entertainment.
They need to improve the resolution quality and required power to run games before it can attempt to gain mass appeal.
What do you mean? 1440p seems good enough, I just don't understand 'required power'
They are HD optics, I think there is much more than niche group awaiting this tech. Microsoft and Sony I'm sure aren't just blindly going into this. I'm sure they've done research and they know what it takes to get it done.
To me it is just another way to detach a gamer from the people around him or her. I for one already hate how uncomfortable it is to wear a headset for an hour or two, much less have this thing strapped to my face for an hour or two. Then comes the added cost, the possible headaches and other issues. What about my glasses, what if my contacts get dry, and not to mention the crick in my neck from having to hold my head up for a prolonged period of time and having to turn my head all the time to look around. This crap idea isnt for me and I will never waste my money on this. How about we invest the money for this into better processors and GPUs for the systems and hit 1080P 60FPS on every game coming out instead of focusing on better ways to give people seizures.
I have a weird idea that just might work... Try it! :D You'll be surprised how crazy your concerns seem once you actually try the thing for yourself.
Blocking yourself from your surroundings may not appeal to you, but it sounds like solid gold to myself. As a person who travels extensively for work, I am always thinking of a peripheral that I can take on the road. Especially since Hotel tvs arent that big and some lock out the tv so you cant hook up your console to the Tv. If I can have this portability and immersion, well I can see VR in my future.
Thats the thing, i said it isnt for me. If this is something that serves a purpose and makes things better for you then that is great. I am not saying that this device doesnt have a place in the future, it just isnt my future. Not to mention the cost of these. There is no way this is under $150 or even $200. Paying $300 to $400 already for a console that isnt delivering what we expected resolution and FPS wise already on top of the cost of this is a lot of money. Gamers are not just people traveling that need an answer to how to play their games while out of town. Gamers are mothers, fathers and children as well. I dont want to have to take this thing on and off every time my son needs something. I dont want my kid wearing it either and thus detaching himself from possibly having interactions with his friends when they come over. We all know that once a kid gets a hold of this he wont ever want to play couch co op again. You need your peripherals to be able to still see what the world is doing around you. I am sure I sound like a crabby old man about this. The bottom line is if you like this and want it then that is perfectly fine and i hope you enjoy it. I for one would rather play them on my TV that already cost me $1000 than pay another few hundred bucks to wear a brick on my face.
You're more trusting than I am, there's not a chance I would detach myself from reality while travelling alone! I'd consider AR but not VR.
VR is more then a game... its like entering a new environment where your no longer in the living room.. where as... with on a tv or monitor.. your still in your livingroom watching a screen. In Vr your actually turning your head and looking up at the ceiling.. and out the window of a virtual world. Position and rotation is just so sick.
@MSBAUSTX Ok lets try this another way; with VR you would no longer be playing a game as if through a window, you would have peripheral vision of your surroundings in the game. Personally for me this is a game-changer and a worthy trade-off for wearing a helmet. Plus when I think of all the potential for media in VR, it really excites me. Virtual Concerts, VR Movies, VR in the classroom, I mean the opportunities are limitless. Steven Speilburg apparently has a vested interest in VR development. Both he and George Lucas stated that it could be the next big thing. With those 2 heavyweights involved it makes me think that VR media will be taken to the forefront very quickly.
It's IN gaming's future, but it's not the future of gaming.
exactly it's a peripheral not an outright console. A man could see this being like multiple monitors only on consoles instead. Some people will use it and are willing to pay. Not for everyone though or some people are satisfied with the way things look now. A man will look into it and would like to try it out on multiple game types before he decides whether it's worth his time.
I like a man No homo No offense
I think they need to make more games that used the last gen version of "the future of gaming"............3D
If we can get some lawnmower man type gaming then I'm all for it. Both sony and MS headgear looks cool and i for one will support them if they do it right. 3D is cool too,i had a projector that does 3D and i still have 50"inch pan that's 3D but the content is really there well for consoles but pc is a different beast.
Just like 3d has had a hard time trying to crack the casual movie viewer, VR and hololens is going to have a hard time cracking that casual gamer market. It's going to take some serious celebrity endorsements and marketing if they want VR and the hololens to be the future of gaming.
I don't see how the masses will adopt it. The majority of people didn't want to wear glasses for 3D. HMD are larger and more noticeable, not to mention motion sickness issues. I don't get any motiin sickness from playing or driving, but when using the Rift for a few minutes my stomache was far from happy.
Depends on what you mean by VR. Yes in some way VR will be the future. Just like we have almost completely abandoned 2D side scrolling games and top down games for 3D worlds (FP or TP) and isometric. However, if you are talking about VR headsets, I don't see it. It will be a fad for awhile, but ultimately its too immersive and cuts off too much of the rest of the world. First we don't even have the power to deliver a good VR HMD experience. You need to get 2 high quality, 1440p OLED screens plus a bunch of cameras and tracking gear into something the size and weight of a good pair of Aviators. Secondly you need to drive that at 75-120hz. We are talking 15-50 TFLOPS of GPU power. Secondly, people ignore the alternative. I think everyone can agree that 1080p 3D was disappointing. But if you haven't seen 4k 3D - you need to check it out. In the next 5 years we will have GLASSLESS, 4k 3D, on massive OLED screens @ 120hz and with Dolby HDR providing enough brightness to overcome the 3D dimming issue. Combine that with Kinect like technology so the 3D doesn't go out of focus as you move around (like the new 3DS), and your living room becomes a non-tactile holodeck. Doesn't that sound better then putting on a 2lb pair of goggles and saying goodby to your family and friends?
umm doesn't matter how great the 3D/resolution is on the TV , if its on a TV, its not like a holodeck
Since when did a 'holodeck" become this shining example of what the gaming industry is striving for?
Pretty sure the "dimming issue" you speak of is only true of 3D with glasses, so by its nature a glasses less 3D TV will have no such issues.
I never said it was, I was responding to his comment, "Combine that with Kinect like technology so the 3D doesn't go out of focus as you move around (like the new 3DS), and your living room becomes a non-tactile holodeck" No it doesn't
No , was around during its first attempt it failed never became nothing more than talk. Still around and it hasn't become anything yet. To answer your question like it's cousin 3D - just a fad that will not become the future of anything. I could be wrong but till everyone can buy one at reasonable price and it's in every home and not some starter kit . The answer is no.
In ten years when consoles can display decent looking games for it then yes... obviously PC is way ahead, but for a mass market and affordability its going to be at least another 10 years. By then prices will fall and iF its still relevant, then it could be the norm. Affordability and true graphics is what will make it work IMO.
I liked the feeling of depth you get with a good 3d game but its never going to give you a holodeck envioment. only VR tech is going to give you full holodeck experience. with 3D and AR you can still see your surroundings wich is cool but not full immersion (the holy grail of gaming) this is going to need beast pc's in todays standards and superhighres lenses that havn't been invented yet. then theres true 3d sound. fans for wind, a sprinkler system for rain and a machine that produces smells lol. then theres the promblem of controls and foot controls there are inventions out there for pc but there never going to give you full immersion. I personally believe the holodeck is way off in the future and would probably be more like the matrix tech and involve heavy drugs. untill then we will have to enjoy a flawed vr experience doesn't stop it from being cool and innotive. im going with project morpheus knowing its going to be flawed and under supported just like the ps move and the ps cam wich i ended up enjoying anyway. Really good affordable VR, AR and 3D are for the future im afraid.
There's still an awful lot of functional limitations in what VR can offer for many experiences. Take a look at Oculus's and Epics guide to everything you _can't_ do in VR related to world scale, camera movement, and motion in general: - https://docs.unrealengine.c... - https://www.oculus.com/blog... Step back for a moment and imagine your favorite games and see if their experiences would even translate well to VR (3rd person, action adventure, anything but first-person stuff). Many games strive for movements that a normal human head/body just can't do. VR is the killer app for some things, but I would imagine pretty awful for others.
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