The Challenges Of Writing Uncharted 4: A Thief's End

Ben Hanson writes: "Coming off of the solitary writing duties on The Last of Us, creative director Neil Druckmann has some help this time around for Uncharted 4: A Thief's End with fellow writers Josh Scherr and Tom Bissell. Scherr has been in the animation department at Naughty Dog since the early days of the first Jak and Daxter (you can learn more about his work later in the month) and while he has worked extensively with the actors for previous entries, Uncharted 4: A Thief's End marks his debut as a writer for the studio. Tom Bissell is a game critic that has written books such as Extra Lives and helped with games such as Gears of War: Judgment and The Vanishing of Ethan Carter, he is helping the Naughty Dog team put Uncharted 4 together as an external contractor. We spoke to Druckmann and Scherr about the difficulty of writing exposition scenes for the Uncharted series, the balance between Druckmann's darkness and Scherr's jokes, and how the team divides the work and tackles projects like this."

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JWiLL5521390d ago

That was a stellar feature.

Druckmann is certainly at the top of his class and his approach to crafting a story is a big reason why.

Rimeskeem1390d ago

I'm incredibly impressed with Naughty Dog these days. They are so open to talking about the development and what they think they are doing and what they are trying to do. They let us know every step and challenge they face. It just shows they are't afraid to talk about their creations because they can accept any criticism.

The_Sage1389d ago

I do not want a The Last of Us movie, unless they use the voice actors. They already know all there is to know about the rolls.