GameXplain: "Check out how the Gyorg boss fight in The Legend of Zelda: Majora's Mask 3D thas changed in this gameplay video!"
WOW! You are actually forced to go down to its level to fight it this time around! I remember the first time I fought it, I was under the impression that going into the water at any time other than when it was stunned was a suicidal move, so to see them force you into fighting it on its own turf is actually a delightful surprise that raises the tension of the battle. Jeeze, if they've done this much to the bosses, I wonder if the temples or the world areas have also seen make-overs to make them more interesting?!
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