Ben Harrison writes "Lets take a look back at the developers who proved themselves more than the others over the course of gaming history. In this wonderful industry we are exposed to some truly benevolent development companies. Which unfortunately means we are also introduced to some truly abysmal development companies. Despite how much I’ve ever hated a developer or a publisher, if they made a good product. Id buy it. Sadly, with some people that’s not always the case. So a fair warning before I start this list, its very opinionated, I imagine no one will agree with all the opinions I express in this piece."
Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Danish from eXputer: "FromSoftware's unique approach to difficulty in their games allows players to customize their own experience, which is really cool."
"Souls Like" is a literal genre.
I'd just like to point out that Rise of the Ronin which recently released is in large part a Souls Like as is the upcoming Stellar Blade. And both games have 60 FPS.
More? Like every other game in the last
5 years has “Souls” elements or difficulty. I think we need to pump the brakes a bit Jesus they don’t all the the “grind or die”/“get good” mentality.