Larry Scotti writes "2014 was a varied year for gaming. We saw a revival of Nintendo, the birth of a new Blizzard franchise, and the some of the capabilities of current-gen hardware. With the good comes the bad, however, as many of 2014’s biggest games launched with broken functionalities that went beyond online interfaces. What does this all mean for 2015? Here are a few questions looming as gaming enters the half way mark of the 2010’s."