Online multiplayer was "too difficult" to carry over into the upcoming HD remaster of Final Fantasy Type-0, Square Enix has admitted.
Too difficult? Wow. Lame.
Agreed. How can it be too difficult to include functionality on new gen that was on PSP?
I believe them. They used Adhoc for the Multiplayer in the PSP version. They would have had to revamp the way the multiplayer worked which would mean more development time as well as more testing. Changing from Adhoc (which is local PSP to PSP wireless multiplayer for those who don't know) would be had to change to a single console local multiplayer or even harder if they made it a Network feature because that would be something entirely new to work on.
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