Technology Tell writes, "I’m a whole 15 minutes into Criminal Girls, and the motivation factor is handled in a rather intriguing way. We’re all familiar with RPGs that require players to grind for levels to make characters stronger. Well, motivation works in a similar manner. The delinquents don’t want to do anything. Their criminal DNA is holding them back, and possibly condemning them to an eternity in hell. It’s only by “motivating” the temptations out of them that they become productive members of a party."