A Short Pause writer shares his early impressions of the newly released Resident Evil HD, and explains why this sets the standard for all remasters of classic games going forward.
The backdrops did not scale well I wish they would have just re did them all. They look like paintings you can see brush strokes literally.
While I agree that the game does show it's age in terms of the low rez details on some of the objects, it by no means deters from the overall improved experience. The fact is, this game has never looked or sounded this good before, and despite a few minor aesthetic issues, it feels like a vast improvement over an already incredible classic game.
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