Kyle does not fear pointlessness as he places each publisher into his petty tier list. (13:32)
The Final BosmanGet More: Comedy Central
Rockstar, (GTA, Manhunt, Bully, Midnight Club, The Warriors, Red Dead, Max Payne, L.A. Noire, Table Tennis) Bethesda [Zenimax] (Elder Scrolls, Fallout, Wolfenstein) Warner (Mortal Kombat, Batman Arkham, Shadow of Mordor) and Take Two (Xcom, BioShock, Borderlands, CIV) I would say rank the highest for me personally. Everyone else, puts out hit or miss things.
Agreed. Nonetheless, Activision makes hits every single year since Modern Warfare. They're always number in sales in N. America at least. in 2014 they were Number #1 and #10. EA, no matter what, hits sales numbers with Madden. In addition, EA is arguably the best publisher of best action RPG. Dragon Age Inquisition is glorious and won many GOTY awards. Mass Effect 4 should continue that lead. I know people may not appreciate Ubisoft but they publish great games such as Far Cry 4, Child of Light, Far Cry 3 Blood Dragon, Rayman Legends, Splinter Cell BlackList and Black Flag. They're publishing The Division and that's a GOTY videogame if I could choose. Capcom published some mistakes but Street Fighter is not one of them. Every publisher has a golden cow or cows, they just need to give them more production time for better results and sales. PR is priceless. If EA had delayed Titanfall to implement a story, it would be a much better game today. If Ubisoft had delayed Unity, it would not have been disastrous. If Microsoft delayed Halo MCC, that would have been much better for their fans.
I actually agree with much of what you say here, but the problem with these other developers is a few things; 1. Their output is inconsistent. I'd like to look at Ubisoft to make this case. I see each year Ubisoft attempting to both achieve the status of the European Activision and on occasions put out Great titles, but it is difficult for them to strike this balance, making their output seem extremely odd. Sure we occasionally get Mind Blowing Gems, like Blood Dragon, awesome titles like Stick of Truth, but for everyone of those, especially this year, we get games that over promise and under deliver like Watch Dogs, games that need significantly more development time like the Crew, or games that simply do not work upon release, like Tetris and AC Unity. Heck, I was never a fan of Far Cry 3, but from what I've heard, even FC4 was not quite as awesome as the Third Entry. I see a company confused as they want to make titles that will have yearly returns, so they push out AC and Just Dance every year but also wish to retain their artistic credibility, so attempt to grab some side projects. The end result here is just to inconsistent, some stuff ends up good some ends up bad, you never really know with Ubisoft. Compared with the other companies on this list, which usually require justification for games existence. 2. They often attempt to add in Micro-transactions in direct or harmful ways. (Yes I know they are in GTA V, which I do not agree with, but never the less GTA's are at least far less harmful something like Dragon Age) [Spoiler - TAKE THEM OUT OF BOTH GAMES] 3. Like you yourself say at the end, they will all to often push out unfinished or broken products, in a much more aggressive way than any of the four I listed above.
100% agreed. If every video game by EA, Capcom and Ubisoft were 95% working or delivering on promises and 5% broken/bugged or under-delivering like A tier publishers, we'd all be happy even if franchises were milked every year but delivering on promises. Ubisoft was doing well with Assassin Creed until Unity, in my opinion. That was just disappointing. Watch Dogs needs GTA development time. I understand your notion of inconsistency, lol. It's scary to see that in real life. You'll never know when they'll release a gem after releasing a turd.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.