Up until now, the style of the Japanese publishers I've worked with is, for better or worse, 'good-ol'-days game development,'" says Scalebound Director Hideki Kamiya. "To be blunt, their vibe is 'as long as it works out in the end.' Microsoft is the first overseas publisher I've worked with, but is seems like the overseas style is, for better or worse, 'next-generation game development.' It is focused not just on the final result, but also on the process you take to get there. For someone as irresponsible as I am, it's hard to get my head around sometimes."