Video comparing the E3 render of Motorstorm with the current gameplay build.
Please someone try and say the game looks like the target renders. Please! Give it a shot. ;) While the game may be good (although my experience with it at Target disagrees), to say that Sony needs to stop this tactic is an understatement. They set expectations WAY too high and consumers such as myself are bound to be dissapointed.
Lol I'd say the "target render" was um slightly ambitious, but hey it doesn't matter no sane person thought it would actually look like that, but the game still does look good, I give it props, it's the best looking game to date for the PS3
they still think Killzone is actual gameplay.
Agreed. The game definately looks good but doesn't even come close to the E3 target.
whats funny is that the devs recently stated that some portions of the game actually out-do the E3 trailer!!!!! not from where im sitting! BUT, it still looks very very good, and i for one shall pick it up sometime next year.
they said that about killzone, not motorstorm.
said it about both. I remember that was stated based on a newer demo than at the kiosks.
I thought this game may be the one that made me buy a PS3 after I saw the target render videos. That's the sort of quality I've been expecting from the PS3 after all the hype about how much power it has and it owning the 360 etc.. But, looking at that video I'm not going to bother at least not for a while. I think the actual game footage looks ok, but it's not a massive leap. The ralley stages on Gran Turrismo 4 looked about that good. I hope the PS3 comes good after a year or so cus at the moment... It's proper Boo! (Not impressed!).
playing the game in first person view even makes it look closer to that E3 trailer.. http://www.playsyde.com/new...
While you may be correct that in-car shots are technically slightly better looking, to compare this to the target render is a little optimistic at this point. It may get closer, but right now it is way off. The target render looks amazing, unreal even, the gameplay, regardless of the view, still looks like a regular video game. The target render could sell millions of PS3s...what I see now will doubtfully achieve that.
HAHAHA, I'm sorry but that comparison made me laugh. I dont know how many times sony boys have said how close it looks to the e3 demo, or its as as good or even better than the e3 demo...Honestly, its not even close!!!! I would like to see a response from all those sony boys that said the e3 demo looks like gameplay!!!! Please!!!! Somebody say it!
please go an get DJ an show him this. because he swears on his life than the game look almost the same as the target render, NOT EVEN CLOSE!!!
the demo on the ps3 looks like it is what is being used in this comparison. and wasn't the same demo used long ago at e3? interesting to note... the audience in the demo are 2d and non-animated. either way, the retail is supposedly very close to the hd trailer, as reported by many people. so if this is final, then obviously it doesn't meet the trailer. but i have doubts that it is final.
that truely shows the P$3 cannot match the 360. This game was the graphics showcase and it looks as good as Burnout 4 for the 360. There wwas another fake game video some P$3 fanboys swore was actual gameplay...the one in the desert truck stop with exploding trucks. The fanboys swore this wasn't pre-rendered becasue it had a health bar in the video!
Again and again, gamers agree: This game looks like a generic Burnout with sparse environs. If Burnout only had to render miles of sand in the background, and only do it at 100mph instead of 300mph, it would look better than Motorstorm. Differences: Burnout's crashes are better. Burnout renders less player cars, but MUCH more complex environments littered with ostacles, cars, buses, SUVs, (and so forth). Burnout has much faster action. Burnout has many more and more unique gameplay modes (crash mode!). Burnout is an established series. Similarities: Both games focus on big crashes. Both games have regenerating turbo/boost systems. Both games render tons of objects onscreen (Motorstorm's vehicles, Burnout's traffic). Both games balance using turbo with its drawbacks (overheating vs insane motion blur making it nearly impossible to dodge obstacles). Oh, I guess Motorstom does have motion-sensing though. They're totally even, then. ;)
To compare the in game play to the CG trailer is totally laughable. If sony could actually make a game look like that CG trailer i would be the firt in line to pick one up. But that's in another reality and even the ps3 doesent have the power to pull off that realism. We may get close next generation.
i think the ones that said actual gameplay was the target trailer, and the ones that said target were the real game. there's no way it doesn't look like that. even though i played it on the demo unit at target, i think the demo unit version was pre alpha, not near finalization. it will exceed the target demo for sure because sony and all of sony's fans told me so.
Killzone was real gameplay too. It's all a conspiracy! :lollerskates:
Because we started work on MotorStorm three years ago, we thought that maybe the hardware would be more potent than we expected, or possibly it would be less powerful. Looking back now we've actually exceeded in some areas considerably, which we're amazed about. Some of the lighting and HDR effects are much better than we ever expected. Other things, we haven't quite matched our initial ideas due to technical restraints.
UK, November 3, 2006 - Wow. We've just played through the final Japanese version of MotorStorm and we're still shaking from the experience. It's not hangover jitters either, rather the effect of adrenaline coursing through our veins after playing PS3's off-road epic on an eight-foot screen via a high-def projector. To say it looks awesome is an understatement: the earlier builds we've played looked impressive but now it's faster, more detailed and closer to the original E3 tech demo than we ever expected. In short it's the most impressive racing game we've seen in a long time and is a definite must-have come the launch of PlayStation 3. http://ps3.ign.com/articles... Simply put, there's no next-gen racing game as cool as this. Although different demos of the game have been doing the rounds via download onto owners' systems, and at demo kiosks at stores in Japan and America, some of the feedback has been mixed and it's abundantly clear to us that the near-final product we've played benefits from a lot of perfecting. After all, the game is set to ship in just a couple of weeks in Japan, albeit without the online play and additional features it will boast with the full western release. This build is slick and polished, and even more final builds now fix the remaining issues such as slowdown and loading time. Take the mayhem of Daytona's oval circuit pile-up carnage, the addictive off-road gameplay of a Rallisport and the brilliance of Burnout's speed and crashes, then multiply it all loads and you have merely the foundation of what MotorStorm is. It's a game that comes together so effectively, you have to say 'wow'. It's possibly even better looking that the infamous, stunning target video trailer shown 18 months ago and it plays even better than it looks. Having spent a few hours caning cars, battering bikes and totalling trucks around some of most extreme courses we've seen in a racing game, we can happily report that MotorStorm really is shaping up to be the eye-meltingly fast racing epic it promised to be when it first debuted. It's fast, it looks incredible and, with almost a hundred race events to get stuck into, there's more than enough to keep speed freaks coming back for more. http://games.kikizo.com/new... These are 2 previews of the final version of the game being releasaed for Japan. A version no one has yet to play or even see. The comparison video is using the demo footage for the game not the final release version. Its amazing to me how many people are so quick to judge a game they have never actually seen or played. You guys say its nothing special and that its Sony and its fanboys who are hyping this game nothing more. Yet here are the only 2 profession gaming sites previews of the final Japan version of the game saying it it looks close. So thats why we thing the game is shaping up to be a AAA tittle for the PS3.
The demo running in the stores is not the final version there have been some improvements since those. I have played the store demo and it was just that a demo. The latest iterration of the game looks a lot better. The only gripe I have is that there isn't enough mud or dirt splashing on the screen but that was from playing the demo I hope the final version will have more.
I played the demo, and I thought it really sucked. If I were buying a PS3 (I probably will someday when there are more games out) I'd ignore this title all together. The lack of rumble makes this kind of game have no feel, which makes it useless. Also, there was something about the demo you could only feel while playing it...it just wasn't fluid...I'm not sure it was the framerate but something wasn't smooth at all.
They have been big supporters and contributers of the Motorstorm hype machine. So boys.....do ya see a huge gap? Or do you still say its very close to the E3 CG video...ha ha ha ha ha P.S. I have played the demo on my ps3 and its "ok" at best. Its fun until the frame rates dip. The graphics are "Ok" as well. Sharp but not as deatailed as other games I have played on the other next gen console I own. WOW
demo of the game. Lets all wait and see when the final game comes out in the US which is still months away. Judging from the previews of critics that have seen it recently, they are amazed. But YES, looking at this video, the demo is about 40% of the target video. I'll call it like it is people. But when the game comes out in the U.S. and A. I am very sure that it will be atleast about 85 to 90% of the target video. Remember people, it was a TARGET VIDEO, i never have said it was actual gameplay. PLAY B3YOND.
Video is NOT the latest build from Motorstorm, the demo we have downloaded or played in stores is obviously NOT the final finished game! So what is the point of the "so called" news? Its obvious it was made to spite PS3 fans! That's fine, but I do have a valid question... How come the people how have played the latest build have NOTHING but good things to say? Ask IGN!! This is just pathetic and laughable! Can anyone even tell when this demo was from? What build? Honestly I'd rather hear from the people who HAVE PLAYED the latest build first hand, instead from people who never have given the PS3 or any of its games a fair chance! Solution! Why not wait til the game is out to make the comparision at least that would be fair to these developers who worked damn hard to make this game!
You would rather hear from people who have played it first hand huh. Well, I have. I have the downloaded version on my PS3. And its definately a stand out ps3 title compared to the launch games. But its no where near the target video and the frame rates are very unstable. And the game gets released in a couple weeks. It should be the near final version. Its not a bad game. Its just not close to the target video they showed in 2005. And editors and developers always build hype for games. Then the game comes out and they kill it on the review. Its what they do. I believe this game has a chance at 9 but mid to high 8 is where I see it landing. A Good racer. And when I play it...there is nothing in the gameplay or graphics that I don't see the 360 being able to top. Honestly. It just makes me more excited about eventually getting a Rallisport 3 for the 360. MS will pull out all the stops on that. But all in all...Its a Good game and One of the two games worth getting for the ps3 with the other being Resistance.
,even if you DO have a PS3 which i highly doubt, is the same demo as the demo in the kiosks. Which is pretty old, like TGS, maybe a little later. There is no game on the 360 that comes CLOSE to the physics and AI in this game, and the final recently viewed build by the critics are in AWE of this game. So you oppinion doesnt matter man, you are just a sony hater and a MS lover. This game kicks any 360 racers A$$ along with 95% of other games. All you guys have right now is GOW. Thats it, and RFOM, a LAUNCH TITLE, is right up there with what the BEST 360 has to offer. SONY is a BEAST of an machine, and when devs start utilizing the CELL+RSX to their optimal ability, its over for other consoles. MOTORSTORM is just the Beggining for the PS3, while GOW has already topped the 360 out. The devs have said it themselves, that tehy are pushing the 360 as far as possible with GOW. Then when there was a backlash by the 360 droids, they retracted that statement. PLAY B3YOND.
Its fair to say the demo people are playing in the kiosks are not the most recent build, and any not fanboy reader can see. "The devs have said it themselves, that tehy are pushing the 360 as far as possible with GOW" They also said they utilised 40% of the machines capabilities. Its also silly to say the machine has been tapped out a little over a year after launch, like ive said before 3 or 4 years is where we we really see the machines getting the workouts so many of us crave. I always find it amusing when devs say how much of the machines they use, especially early on. I can understand the statement 3 or 4 years down the line, but soon after a launch?
They could have had better AI, better physics, and more pst processing effects. What they maxed out was te 512mb of RAM. Once you hit that limit you can't do much else except post processing effects etc....
thought the game would come up to the "target video."not anytime soon.maybe after 5-10 years of development.plus the target video shows like a gran turismo replay than actual gameplay.it's the same with the madden target video.madden comes close,but looks nothing like it in some areas.but they tried and people like it.i'll still play nfl 2k5 though.but back on topic,motorstorm is fun,fast and hilarious sometimes.which is what counts.i wonder if going for more cars and things onscreen,limited the amount of dirt and mud to be sprayed onscreen.?most of the time you see maybe six,but in game you have at least 12 to 15 cars.but anyway,still fun for a demo.and looks great on my tv.especially the lighting.
No where near, and I seriously doubt they could make that huge of a difference since the demo. Maybe help the framerate and add some more post processing effects but thats it. The game is nothing to get jealous about.
is looks of dirt kicked up and mud.never mind the " never going to happen car crash damage."maybe with years of work or ps4 and 720 systems.but even gt3 and gt4 in rally mode had a lot of dust kicked up.the target video shows a lot of dust kick up.but the game goes for more cars and less dirt flying in the air.put the dust in and keep the framrate up and boom.close enough until the sequel. here's an example of an xna target video that microsoft said would be used in future games.not just xbox,but 360 as well.i'm still waiting for this type of crashes that never showed up: http://www.kikizo.com/viewe... you might have to save target as.but i'm still waitng to see that.
Quote: The devs have said it themselves, that tehy are pushing the 360 as far as possible with GOW" Not true he was saying they pushed the 360 hard it was a figure of speech. lol
360 already has games that will look better comming out in months. Will you stop twisting what Cliffard said.