(CriticalIndieGamer) Indie gaming is a serious business these days, but it is sometimes a little too serious for my liking. An industry that was started for fun has become the domain of a few sanctimonious, self-aggrandizing, and downright annoying developers. Admittedly, some small part of me secretly enjoys the controversy courted by these mavericks, so let’s take a look at five of my favourite game developer meltdowns.
Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."
SECTOR.sk interviewed Jonathan Blow, developer of Braid and The Witness, about his work, indie games in general, and his future projects.
In response to Jonathan Blow's comments on stagnation of creativity in the indie scene, The Indie Game Website take a look at some of the most creative indies recently released.