''Anyone who has every read anything I've written knows that I might just be the world's biggest Dragon Ball Z fan. That fact grows clearer with every passing week as more and more of my left arm becomes covered in a giant DBZ tattoo, with nearly every major character from the series represented in full color. I felt I needed to get that out of the way first, mostly because even though I love everything about the iconic series, a good game is still a good game and a bad one is still bad, no matter what license is attached to it. DBZ's first foray into the world of next-gen systems, Dragon Ball Z: Burst Limit, isn't really much more than a beautiful, flawed fighting game with sometimes awkward and limited controls and a story progression that couldn't be followed by anyone who wasn't as intimately versed with the series as, well, me. I hate to say it, but the game should have been called "Dragon Ball Z: We'll Get It Right Next Time. Maybe."