No marketing = no sales #2

Bruce on Games writes: "In part one we looked at the divide between development and marketing and the resultant stereotypes. Now we have a developers guide to marketing skills. So here are the attributes needed to be a good marketeer:"

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Isaac3549d ago

Bruce again? he is on fire

Superfragilistic3549d ago

The lucky Pom was in the Carribean for almost two weeks, so I think he's just submitting the last fortnight's work in one go. At least the title's better than that terribly misleading Sony one!