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The 13 Worst Game Design Crimes

Some game mechanics are divisive. There are those who would argue vehemently against regenerating health in shooters, while others would be entirely fine with it. It's a matter for debate. This is not a list about those mechanics. This is a list of design quirks that should be consigned to the scrapheap forever.PCGamer sees them time and time again, even in multi-million dollar games built by hundreds of developers, so PCGamer decided to get some of our biggest gripes together in one place. And on that day, in a storm of fire, fury and intense grumbling, PCGamer forged our list of gaming's greatest design crimes. Here it be.

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DoomeDx1084d ago

What a horrible list :/ They are not worse at all and are needed unless you want games to take 10 years until they are out of development..

I agree with #1 and #2 though.

2pacalypsenow1084d ago

Games are too easy that should be one

Oh and online trophy's

wonderfulmonkeyman1084d ago

The irony of your statement is that a lot of the "not too easy" games, outside of Dark Souls, don't sell as well as they should.

If we're being honest, there's a lot of gamers in the new generation that don't have the slightest clue how to handle the likes of games that fall under the old moniker "Nintendo Hard".

Ten bucks says most of them would give up on trying to pass the original Ninja Gaiden or Contra without cheats.XD

WeAreLegion1084d ago

I'll never forget trying to exit out of Assassin's Creed for PC when it first came out. It took far too long to close that game.

Perjoss1084d ago

Unpausable cutscenes.

Checkpoints just before a cutscene that cannot be skipped.

Games that do not make it clear when the last autosave happened when you are trying to quit out, obviously games that let you manually save are fine.

Also I think its about time that developers allowed us to fully remap a controller to our liking on a console game, not just choose from a few premade schemes. It even happens on some PC games but quite rare luckily.

ShottyGibs1084d ago

I couldn't agree with you more

scark921084d ago

Stay away from the FF X HD Remaster in regards to unskippable cutscenes! :(

wonderfulmonkeyman1084d ago (Edited 1084d ago )

Too much focus on graphical assets and cutscenes and not enough on "side content" that extends the replay value of the game.

I don't care how big your budget is; if you're spending the majority of it on adding as many particle effects and realistic skin-stretches as you can to everything, and you're not making a movie, then you've got your priorities skewed.

Semi-related; if you're using too much of your budget on marketing hype, you'd better damn well have an amazing game underneath it all.
People are getting sick of over-hype and under-delivery in their games lately.

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