"In my years as a freelancer and staffer at various videogame outlets, I’ve had the pleasure of reviewing a ton of great games. In fact, this year I had the privilege of reviewing pretty much every “AAA” game that hit stores. I also review a lot of garbage, or games that are fundamentally broken in one or more aspects. Games that only through providence made it out of QA.
I always try and remember though that every game, whether it’s an EA blockbuster or a one-man indie project, was someone’s baby. No matter what game you talk about, there is at least one guy or gal out there who put their all into it, even if the rest of the team couldn't be bothered to exert much effort. So I always try to approach criticizing a game from that angle. Escape Dead Island is a special case though."