Bayonetta 2 has just been released to considerable praise from both fans and critics, but looks like its development team is already at work on something new, as mentioned by Producer Akiko Kuroda and confirmed by Director Yusuke Hashimoto.
Isn't that new game already called 'Scalebound'?
That's another team. Scalebound is developed by the team led by Kamiya. The Bayonetta team, led by Hashimoto, is separate.
I really want Vanquish 2, i loved the first game.
@LightDiego Agreed. Vanquish was criminally underrated. One of the more refreshing third-person shooters I've played in recent memory.
Platinum games just announced in Dengeki PlayStation they are working on a PS4 game.... "Hashimoto Yusuke (Platinum Games) - A new title is currently in progress http://www.gamespot.com/for...
That's a good point, DarkAstronaut. It does seem to indicate a PlayStation-related project.
It's probably metal gear rising 2
My avatar says yes.
I hope so, that game was amazing and fun.
Not long ago they teased Nintendo fans in a Bayonetta 2 direct they can't wait to show wii U fans the next project so maybe Nintendo got them to make something else
Hopefully MGR2 not Bayoonetta 3.
Bayonetta 2 bombed pretty hard on the wii u, i wonder how the hell would they even continue the series without a LOT of funding by Nintendo.
Almost at half a million sold at the moment. Nothing to brag about but certainly not THAT bad as your statement implies, especially considering the fact those sales are from one platform only, and a rather small install base at that. And the fact that critically acclaimed games tend to continue selling on Nintendo platforms. I wouldn't be surprised if this game passes one million sold in due time.
I told all my friends who have a WiiU to buy Bayonetta 2 none them did. One of them said they just wouldn't buy it till its 20$.
"Bombed pretty hard". I guess you didn't hear; its first two days in the states not only outsold the first full week of the original game, it outsold the first week's sales of every multiplat that has ever hit the Wii U. And that happened with far less in the install base to support it. That on top of glowing recommendations almost across the board. That's not "bombed". Only someone who wants to try and justify how salty they are that it hit the Wii U instead of other consoles would call that "bombed".
Bayonetta 2 isn't a AAA title. It doesn't need to sell 2 - 3 million in order to make profit. Bayonetta 2 is a AA title if you will. Since it sold 500k so far on the Wii U. Yeah, it made both Platinum and Nintendo profit.
You just got bombed in the face. What game even comes close to the excitement of Bayonetta 2 on other consoles?.. Last of Us? GTA5?.. ..smh...
@Digimortal Do you have any facts to back your claim up at all? The average game for PS360 cost $20 million to make last-gen, Bayonetta should fall into that category and so should Bayonetta 2. Then you have to include marketing budget, which was limited so I'd guess $5m tops. Nintendo probably makes 60% off each copy of Bayonetta sold. $60 * 500k (copies) = $30m Nintendo made = 18m (that doesn't cover the 25m budget) Platinum made = 6m (that's not enough to fund their own AAA IP, so once again they'll be looking for a publisher) The remaining 6m goes to retailers with a small portion going to Nintendo for digital sales. So from my results, No they didn't make a profit.
For the 4 disagrees, could you please post facts, scans, are any possible source to back up Digimortal's claims.....what you can't, you're just blindly disagreeing, oh okay. It helps you sleep at night living in denial land.
Abizzle1 A great deal of the 20million was marketing costs. A game costs around 5 million to make. (unless it is made by Ubisoft, who have huge teams to pay and spend more money on Marketing than making the game!) It is even cheaper to make a game in Japan. In Japan a team is still rather small. (all of Nintendo is approximately 1500 people!) Platinum games is a very small team. Possibly 30 core staff. Bayonetta 2 was already a fully realized idea. All Nintendo had to do was pay completion costs. Which was why Nintendo gave Platinum so much time compared to the time Platinum had on W101. Nintendo lost money on Wonderful 101, because everything had to be paid for. Still, it did not cost 20 million. The average you are stating is greatly affected by companies like Ubisoft and Activision. Nintendo do not spend anything near the amount that these companies do to launch their products. Dont believe me. Here is an interesting detail. One 30 second advertisement on Primetime TV costs close to Half a million dollars! Just to book the space. Think about the amount of slots Ubisoft books for a game and you will see how that 20 million figure comes about.
Heard they were developing a game for ps4.
They are, this is exciting. http://www.gamespot.com/for...
Different interview... 4Gamer isn't Dengeki PlayStation :P http://playeressence.com/pl... Yusuke seems to work on another game which is Bayonetta related and Akiko Kuroda wasn't in Dengeki's interview...
That doesn't even confirm anything, that magazine was just asking japanese devlopers what they were working on lol.
Unlike most people, I'm hoping for another new IP
i would be ok with Vanquish 2
Ditto. Heck, I'd be even more hyped if they pulled a Bay 2 by releasing Vanquish 1 with improvements as a port alongside Vanquish 2 on Wii U. I've already got the game on PS3 and I still play it to this day; a sequel would be grand.
Vanquish was fun and cheap to buy. Great combo. Had some fun with that crazy shooter
Whatever it is, I'm interested!
Damn you Wii U owners, go out and support Bayonetta 2!!!!
I've already done so. So have many of my friends. Now it's time for the people who supported the first game's original release to show they still care about the series by supporting it too. [For the record, I still own the PS3 version of the first game] If even a third of the people that supported the first game went out and bought Bay 2, the series would easily see enough money, alongside the ongoing sales from Wii U owners, for another sequel.
Nope. Or....or we can clearly just wait for the damn port to PS3/360 or PS4/XONE. Hell thats what I'm doing. Clearly by the sales, the game bombed and didn't do as well as the first game. I'm just waiting for a port by Sega as SEGA owns the IP...
@ Ed Sorry to burst your bubble, but Sega didn't pony up a single dime for the creation of Bayonetta 2. Every last cent of its production, development, advertisement, etc, was paid out of pocket by Nintendo, and Nintendo alone. Even the game's creator, Hideki Kamiya, has gone ON RECORD to state that BAYONETTA 2 WILL NEVER RELEASE ON ANOTHER CONSOLE WITHOUT NINTENDO'S APPROVAL. Heck, Bay 2's development was actually put ON HOLD by Sega at one point because they didn't think it was a good idea! Don't believe me? Here's a couple of lines, taken from a direct quote from an interview with Kamiya himself: "When development had progressed to a certain degree, in SEGA’s situation it turned into “This isn’t a good plan”, so development halted temporarily." "As I have said earlier, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo… If Nintendo doesn’t say yes, it’s not going to happen… While you’re at it, try asking for Mario and Zelda too…" Source: http://nintendoeverything.c... Pull your head out of your console loyalty and support the game, or quit whining. You're not getting it on anything other than Wii U. If you're not willing to support it, then you shouldn't be bragging about how the game bombed since YOU'RE A PART OF THE PROBLEM.
I got it recently. My support is there. Edmix: B2's development was paid for by nintendo. Will never show up on ps4/Xbox.
I bought B2 on day one.
I'm getting around to it
Bayonetta 3. Wii U exclusive.
Unlikely, unless Nintendo pays for the whole dev again but even then I don't see it. It didn't bomb like some others have said but it lost Nintendo some money so why would they approve a sequel. Tbh, I don't even think Nintendo believed in the game or thought highly of it, else why would they have not created a Wii U B2 bundle. Truth is they had some issues with 3rd party support and not that many 1st party games on the horizon, they saw an opportunity to build a hype around the console with a hardcore exclusive and they did. No love, just business.
I hope they work on a new ip and unless it's funded by Nintendo it should be a multiplatform title. Otherwise it could be disastrous for the company if this game weren't to sell well plus theres a good chance of it reaching a bigger audience ;)
Pretty sure they've never seen huge sales outside of MGR:R, and that's because the Metal Gear name helped boost its popularity. Yet they're still alive and kicking. Unless they're facing bankruptcy suddenly, I don't think having two or three games as exclusives to various systems would be a huge mistake for them.
Platinum games doesn't pool their own money into development, that's why they get publishers to fund it for them. :/
We NEED Metal Gear Rising 2!!! Hopefully it will tell Gray Fox's backstory about becoming a cyborg ninja if it ever happens. Kojima said he would like a game like that.
No thanks...I don't want a story about gray fox...I wanna see a story about how raiden became a cyborg.
Dude did we play the same game? do you really want platinum butchering Gray Fox's back story? The game play will be amazing no matter what but unless Kojima is heavily involved they should stick to Raiden.
Never really played Bayonetta games, but I hope we get Vanquish 2. Vanquish was awesome.
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