From GameWatcher.com: "Once upon a time there was a game called Dead Island. It was made by Techland, those guys behind the excellent Call of Juarez games, and it was an ambitious free-roaming co-operative zombie RPG. Some might say too ambitious, since it was riddled with bugs, not much fun in single-player and a little repetitious in design. After making a swift follow-up in Riptide the licence passed to Deep Silver, who assigned Dead Island 2 to Yager and will be out sometime next year, whereas Techland began crafting their own similar-but-different follow-up which is due in January 2015. I think this is the first time I’ve seen a spiritual successor and a sequel to a franchise turn up in the same year."