As you know, nowadays we can rarely see realistic titles, especially the RPG ones. Warhorse was a studio consisted of just 10 employees. Back in July 2011, they announced their realistic RPG title, Kingdom Come: Deliverance for ultimately a December 2015 release and to pump a fresh blood into the genre. A title that shortly after starting a Kickstarter campaign was fund even more than what they aimed. The developers have promised a mix of a rich and compelling story, Skyrim's freedom, the setting of Mount and Blade, the storytelling of The Witcher and Red Dead Redemption and a tough combat system like Dark Souls into a single, gorgeous package; Since then, the Warhorse Studios has expanded and got much more bigger and a tech alpha build of the game has been released. So we decided to arrange an interview with the folks in Warhorse Studios to get more information about the game.