Hardcore Gamer: Remember your first battle underwater in the original Ruby and Sapphire? It felt new and actually exciting to search for a few Pokémon in the depths of Hoenn’s seas. By comparison X and Y’s Skybattles are a neat little novelty, but the limits they place on usable Pokémon are very strict.
Hardcore Gamer: It’s been awhile since we’ve gotten to see characters from Pokémon Ruby and Sapphire. Years ago the release of Alpha Sapphire and Omega Ruby were a big hit. Most recently however, you could battle leaders of Team Aqua and Team Magma in Pokémon Ultra Sun and Ultra Moon. So, maybe that’s why a couple of new 3DS themes are being released.
App Trigger: "Much of the magic of the original Pokemon games centered around how we played with others. For Pokemon Switch, a new approach is needed."
After pouring hundreds of hours over 10 years into the beloved Pokemon series, Gazette gaming columnist Jake Magee’s time with it might be coming to an end, he writes.
TL;DR:
"I don't want to buy a Switch, The Pokemon Company is obviously developing Pokemon games for the Switch, so I am no longer going to play Pokemon."
There. That's basically everything in two sentences.
The thing which I don't get is if it limits the Pokemon you can use in the air why does it not do the same anywhere else
I mean even on land when you battling a Fisherman he'll send out something like Goldeen or Tentacool which just floats in the air. If you are underwater you can send out whatever Pokemon you like...so my Blazakin, a FIRE pokemon aswell is going to survive underwater?
It's fine for the handheld games, but I think if they ever make a massive open world Pokemon game for the Wii U this will have to be more "grounded" with what Pokemon you can send out.