"'ve played A World of Keflings for a not-insubstantial amount of time. I've helped the little Keflings build their factories and town halls and homes. I've assigned them their tasks. I've interacted with them. I've helped them shoo away dragons. And after all that, all I have to say is: I'm bored.
I really don't know what else there is to say about such an insubstantial game. What I described above is pretty much the whole thing in a nutshell. You help the little Keflings build up their cities, and…that's it. There's not really any conflict to handle, which in turn means there's not a whole heck of a lot of plot to get through. It's a Real-Time Strategy game where calling it "strategy" is putting it nicely, a Sim City where there's essentially zero risk. You just build, and delegate, and then build some more."